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https://github.com/misternebula/quantum-space-buddies.git
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157 lines
4.5 KiB
C#
157 lines
4.5 KiB
C#
using OWML.Common;
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using QSB.Player;
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using QSB.Player.TransformSync;
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using QuantumUNET;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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namespace QSB.Utility
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{
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public static class Extensions
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{
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// UNITY
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public static void Show(this GameObject gameObject) => SetVisibility(gameObject, true);
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public static void Hide(this GameObject gameObject) => SetVisibility(gameObject, false);
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private static void SetVisibility(GameObject gameObject, bool isVisible)
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{
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var renderers = gameObject.GetComponentsInChildren<SkinnedMeshRenderer>();
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foreach (var renderer in renderers)
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{
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renderer.enabled = isVisible;
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}
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}
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public static Quaternion TransformRotation(this Transform transform, Quaternion localRotation)
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=> transform.rotation * localRotation;
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public static GameObject InstantiateInactive(this GameObject original)
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{
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original.SetActive(false);
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var copy = UnityEngine.Object.Instantiate(original);
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original.SetActive(true);
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return copy;
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}
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public static Transform InstantiateInactive(this Transform original) =>
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original.gameObject.InstantiateInactive().transform;
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// QNET
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public static uint GetPlayerId(this QNetworkConnection connection)
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{
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if (connection == null)
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{
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DebugLog.ToConsole($"Error - Trying to get player id of null QNetworkConnection.\r\n{Environment.StackTrace}", MessageType.Error);
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return uint.MaxValue;
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}
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var playerController = connection.PlayerControllers[0];
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if (playerController == null)
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{
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DebugLog.ToConsole($"Error - Player Controller of {connection.address} is null.", MessageType.Error);
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return uint.MaxValue;
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}
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var go = playerController.Gameobject;
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if (go == null)
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{
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DebugLog.ToConsole($"Error - GameObject of {playerController.UnetView.NetId.Value} is null.", MessageType.Error);
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return uint.MaxValue;
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}
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var controller = go.GetComponent<PlayerTransformSync>();
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if (controller == null)
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{
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DebugLog.ToConsole($"Error - No PlayerTransformSync found on {go.name}", MessageType.Error);
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return uint.MaxValue;
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}
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return controller.NetId.Value;
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}
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public static void SpawnWithServerAuthority(this GameObject go)
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{
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if (!QSBCore.IsHost)
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{
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DebugLog.ToConsole($"Error - Tried to spawn {go.name} using SpawnWithServerAuthority when not the host!", MessageType.Error);
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return;
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}
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QNetworkServer.SpawnWithClientAuthority(go, QSBPlayerManager.LocalPlayer.TransformSync.gameObject);
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}
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// C#
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public static void SafeInvoke(this MulticastDelegate multicast, params object[] args)
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{
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foreach (var del in multicast.GetInvocationList())
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{
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try
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{
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del.DynamicInvoke(args);
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}
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catch (TargetInvocationException ex)
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{
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DebugLog.ToConsole($"Error invoking delegate! Message : {ex.InnerException.Message} Stack Trace : {ex.InnerException.StackTrace}", MessageType.Error);
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}
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}
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}
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public static float Map(this float value, float inputFrom, float inputTo, float outputFrom, float outputTo)
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=> ((value - inputFrom) / (inputTo - inputFrom) * (outputTo - outputFrom)) + outputFrom;
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public static void ForEach<T>(this IEnumerable<T> enumerable, Action<T> action)
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{
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foreach (var item in enumerable)
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{
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action(item);
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}
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}
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public static int IndexOf<T>(this T[] array, T value) => Array.IndexOf(array, value);
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public static bool IsInRange<T>(this IList<T> list, int index) => index >= 0 && index < list.Count;
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public static bool TryGet<T>(this IList<T> list, int index, out T element)
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{
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if (!list.IsInRange(index))
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{
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element = default;
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return false;
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}
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element = list[index];
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return true;
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}
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private const BindingFlags Flags = BindingFlags.Instance
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| BindingFlags.Static
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| BindingFlags.Public
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| BindingFlags.NonPublic
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| BindingFlags.DeclaredOnly;
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public static void RaiseEvent<T>(this T instance, string eventName, params object[] args)
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{
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if (typeof(T)
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.GetField(eventName, Flags)?
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.GetValue(instance) is not MulticastDelegate multiDelegate)
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{
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return;
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}
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multiDelegate.GetInvocationList().ToList().ForEach(dl => dl.DynamicInvoke(args));
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}
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public static IEnumerable<Type> GetDerivedTypes(this Type type) => type.Assembly.GetTypes()
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.Where(x => !x.IsInterface && !x.IsAbstract && type.IsAssignableFrom(x));
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// OW
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public static Vector3 GetRelativeAngularVelocity(this OWRigidbody baseBody, OWRigidbody relativeBody)
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=> baseBody.GetAngularVelocity() - relativeBody.GetAngularVelocity();
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}
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}
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