quantum-space-buddies/QSB/Player/PlayerInfo.cs
2021-12-23 17:07:29 -08:00

265 lines
7.4 KiB
C#

using OWML.Common;
using QSB.Animation.Player;
using QSB.Animation.Player.Thrusters;
using QSB.Audio;
using QSB.CampfireSync.WorldObjects;
using QSB.ClientServerStateSync;
using QSB.ItemSync.WorldObjects.Items;
using QSB.Messaging;
using QSB.Player.Messages;
using QSB.Player.TransformSync;
using QSB.QuantumSync.WorldObjects;
using QSB.RoastingSync;
using QSB.Tools;
using QSB.Tools.FlashlightTool;
using QSB.Tools.ProbeLauncherTool;
using QSB.Tools.ProbeTool;
using QSB.Utility;
using System.Linq;
using UnityEngine;
namespace QSB.Player
{
public class PlayerInfo
{
public uint PlayerId { get; }
public string Name { get; set; }
public PlayerHUDMarker HudMarker { get; set; }
public PlayerTransformSync TransformSync { get; set; }
// Body Objects
public OWCamera Camera
{
get
{
if (_camera == null && IsReady)
{
DebugLog.ToConsole($"Warning - {PlayerId}.Camera is null!", MessageType.Warning);
}
return _camera;
}
set
{
if (value == null)
{
DebugLog.ToConsole($"Warning - Setting {PlayerId}.Camera to null.", MessageType.Warning);
}
_camera = value;
}
}
private OWCamera _camera;
public GameObject CameraBody { get; set; }
public GameObject Body
{
get
{
if (_body == null && IsReady)
{
DebugLog.ToConsole($"Warning - {PlayerId}.Body is null!", MessageType.Warning);
}
return _body;
}
set
{
if (value == null)
{
DebugLog.ToConsole($"Warning - Setting {PlayerId}.Body to null.", MessageType.Warning);
}
_body = value;
}
}
private GameObject _body;
public GameObject RoastingStick { get; set; }
public bool Visible { get; set; } = true;
// Tools
public GameObject ProbeBody { get; set; }
public QSBProbe Probe { get; set; }
public QSBFlashlight FlashLight
{
get
{
if (CameraBody == null)
{
return null;
}
return CameraBody.GetComponentInChildren<QSBFlashlight>();
}
}
public QSBTool Signalscope => GetToolByType(ToolType.Signalscope);
public QSBTool Translator => GetToolByType(ToolType.Translator);
public QSBProbeLauncherTool ProbeLauncher => (QSBProbeLauncherTool)GetToolByType(ToolType.ProbeLauncher);
public Transform ItemSocket => CameraBody.transform.Find("REMOTE_ItemSocket");
public Transform ScrollSocket => CameraBody.transform.Find("REMOTE_ScrollSocket");
public Transform SharedStoneSocket => CameraBody.transform.Find("REMOTE_SharedStoneSocket");
public Transform WarpCoreSocket => CameraBody.transform.Find("REMOTE_WarpCoreSocket");
public Transform VesselCoreSocket => CameraBody.transform.Find("REMOTE_VesselCoreSocket");
public Transform SimpleLanternSocket => CameraBody.transform.Find("REMOTE_SimpleLanternSocket");
public Transform DreamLanternSocket => CameraBody.transform.Find("REMOTE_DreamLanternSocket");
public Transform SlideReelSocket => CameraBody.transform.Find("REMOTE_SlideReelSocket");
public Transform VisionTorchSocket => CameraBody.transform.Find("REMOTE_VisionTorchSocket");
public QSBMarshmallow Marshmallow { get; set; }
public QSBCampfire Campfire { get; set; }
public IQSBOWItem HeldItem { get; set; }
// Conversation
public int CurrentCharacterDialogueTreeId { get; set; }
public GameObject CurrentDialogueBox { get; set; }
// Animation
public AnimationSync AnimationSync => QSBPlayerManager.GetSyncObject<AnimationSync>(PlayerId);
public bool PlayingInstrument => AnimationSync.CurrentType is not AnimationType.PlayerSuited
and not AnimationType.PlayerUnsuited;
public JetpackAccelerationSync JetpackAcceleration { get; set; }
// Misc
// CLEANUP : this file is very messy. especially this bit
public bool IsReady { get; set; }
public bool IsInMoon;
public bool IsInShrine;
public IQSBQuantumObject EntangledObject;
public bool IsDead { get; set; }
public ClientState State { get; set; }
public bool FlashlightActive { get; set; }
public bool SuitedUp { get; set; }
public bool ProbeLauncherEquipped { get; set; }
public bool SignalscopeEquipped { get; set; }
public bool TranslatorEquipped { get; set; }
public bool ProbeActive { get; set; }
public QSBPlayerAudioController AudioController { get; set; }
public EyeState EyeState { get; set; }
// Local only
public PlayerProbeLauncher LocalProbeLauncher
{
get
{
if (QSBPlayerManager.LocalPlayer != this)
{
DebugLog.ToConsole($"Warning - Tried to access local-only property LocalProbeLauncher in PlayerInfo for non local player!", MessageType.Warning);
return null;
}
return CameraBody?.transform.Find("ProbeLauncher").GetComponent<PlayerProbeLauncher>();
}
}
public Flashlight LocalFlashlight
{
get
{
if (QSBPlayerManager.LocalPlayer != this)
{
DebugLog.ToConsole($"Warning - Tried to access local-only property LocalFlashlight in PlayerInfo for non local player!", MessageType.Warning);
return null;
}
return Locator.GetFlashlight();
}
}
public Signalscope LocalSignalscope
{
get
{
if (QSBPlayerManager.LocalPlayer != this)
{
DebugLog.ToConsole($"Warning - Tried to access local-only property LocalSignalscope in PlayerInfo for non local player!", MessageType.Warning);
return null;
}
return CameraBody?.transform.Find("Signalscope").GetComponent<Signalscope>();
}
}
public NomaiTranslator LocalTranslator
{
get
{
if (QSBPlayerManager.LocalPlayer != this)
{
DebugLog.ToConsole($"Warning - Tried to access local-only property LocalTranslator in PlayerInfo for non local player!", MessageType.Warning);
return null;
}
return CameraBody?.transform.Find("NomaiTranslatorProp").GetComponent<NomaiTranslator>();
}
}
public PlayerInfo(uint id)
{
PlayerId = id;
CurrentCharacterDialogueTreeId = -1;
}
public void UpdateObjectsFromStates()
{
if (OWInput.GetInputMode() == InputMode.None)
{
// ? why is this here lmao
return;
}
if (CameraBody == null)
{
return;
}
FlashLight?.UpdateState(FlashlightActive);
Translator?.ChangeEquipState(TranslatorEquipped);
ProbeLauncher?.ChangeEquipState(ProbeLauncherEquipped);
Signalscope?.ChangeEquipState(SignalscopeEquipped);
QSBCore.UnityEvents.RunWhen(() => QSBPlayerManager.GetSyncObject<AnimationSync>(PlayerId) != null,
() => QSBPlayerManager.GetSyncObject<AnimationSync>(PlayerId).SetSuitState(SuitedUp));
}
public void UpdateStatesFromObjects()
{
if (Locator.GetFlashlight() == null || Locator.GetPlayerBody() == null)
{
FlashlightActive = false;
SuitedUp = false;
}
else
{
FlashlightActive = Locator.GetFlashlight()._flashlightOn;
SuitedUp = Locator.GetPlayerBody().GetComponent<PlayerSpacesuit>().IsWearingSuit(true);
}
new PlayerInformationMessage().Send();
}
private QSBTool GetToolByType(ToolType type)
{
if (CameraBody == null)
{
DebugLog.ToConsole($"Warning - Tried to GetToolByType({type}) on player {PlayerId}, but CameraBody was null.", MessageType.Warning);
return null;
}
var tools = CameraBody.GetComponentsInChildren<QSBTool>();
if (tools == null || tools.Length == 0)
{
DebugLog.ToConsole($"Warning - Couldn't find any QSBTools for player {PlayerId}.", MessageType.Warning);
return null;
}
var tool = tools.FirstOrDefault(x => x.Type == type);
if (tool == null)
{
DebugLog.ToConsole($"Warning - No tool found on player {PlayerId} matching ToolType {type}.", MessageType.Warning);
}
return tool;
}
}
}