14 lines
334 B
C#

using QSB.CampfireSync.WorldObjects;
using QSB.WorldSync;
namespace QSB.CampfireSync
{
internal class CampfireManager : WorldObjectManager
{
public override WorldObjectType WorldObjectType => WorldObjectType.Both;
public override void BuildWorldObjects(OWScene scene)
=> QSBWorldSync.Init<QSBCampfire, Campfire>();
}
}