quantum-space-buddies/QSB/QuantumSync/Events/QuantumAuthorityEvent.cs
2021-02-24 10:45:25 +00:00

61 lines
2.0 KiB
C#

using QSB.Events;
using QSB.Player;
using QSB.WorldSync;
namespace QSB.QuantumSync.Events
{
internal class QuantumAuthorityEvent : QSBEvent<QuantumAuthorityMessage>
{
public override EventType Type => EventType.QuantumAuthority;
public override void SetupListener() => GlobalMessenger<int, uint>.AddListener(EventNames.QSBQuantumAuthority, Handler);
public override void CloseListener() => GlobalMessenger<int, uint>.RemoveListener(EventNames.QSBQuantumAuthority, Handler);
private void Handler(int objId, uint authorityOwner) => SendEvent(CreateMessage(objId, authorityOwner));
private QuantumAuthorityMessage CreateMessage(int objId, uint authorityOwner) => new QuantumAuthorityMessage
{
AboutId = LocalPlayerId,
ObjectId = objId,
AuthorityOwner = authorityOwner
};
public override bool CheckMessage(bool isServer, QuantumAuthorityMessage message)
{
if (!QuantumManager.Instance.IsReady)
{
return false;
}
var obj = QSBWorldSync.GetWorldFromId<IQSBQuantumObject>(message.ObjectId);
// Deciding if to change the object's owner
// Message
// | = 0 | > 0 |
// = 0 | No | Yes |
// > 0 | Yes | No |
// if Obj==Message then No
// Obj
return (obj.ControllingPlayer == 0 || message.AuthorityOwner == 0)
&& (obj.ControllingPlayer != message.AuthorityOwner);
}
public override void OnReceiveLocal(bool server, QuantumAuthorityMessage message)
{
var obj = QSBWorldSync.GetWorldFromId<IQSBQuantumObject>(message.ObjectId);
obj.ControllingPlayer = message.AuthorityOwner;
}
public override void OnReceiveRemote(bool server, QuantumAuthorityMessage message)
{
var obj = QSBWorldSync.GetWorldFromId<IQSBQuantumObject>(message.ObjectId);
obj.ControllingPlayer = message.AuthorityOwner;
if (obj.ControllingPlayer == 0 && obj.IsEnabled)
{
// object has no owner, but is still active for this player. request ownership
QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, message.ObjectId, QSBPlayerManager.LocalPlayerId);
}
}
}
}