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https://github.com/misternebula/quantum-space-buddies.git
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75 lines
3.1 KiB
C#
75 lines
3.1 KiB
C#
using OWML.Utils;
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using QSB.Events;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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namespace QSB.QuantumSync.Events
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{
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public class MoonStateChangeEvent : QSBEvent<MoonStateChangeMessage>
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{
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public override QSB.Events.EventType Type => QSB.Events.EventType.MoonStateChange;
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public override void SetupListener() => GlobalMessenger<int, Vector3, int>.AddListener(EventNames.QSBMoonStateChange, Handler);
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public override void CloseListener() => GlobalMessenger<int, Vector3, int>.RemoveListener(EventNames.QSBMoonStateChange, Handler);
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private void Handler(int stateIndex, Vector3 onUnitSphere, int orbitAngle) => SendEvent(CreateMessage(stateIndex, onUnitSphere, orbitAngle));
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private MoonStateChangeMessage CreateMessage(int stateIndex, Vector3 onUnitSphere, int orbitAngle) => new MoonStateChangeMessage
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{
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AboutId = LocalPlayerId,
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StateIndex = stateIndex,
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OnUnitSphere = onUnitSphere,
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OrbitAngle = orbitAngle
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};
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public override void OnReceiveRemote(bool server, MoonStateChangeMessage message)
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{
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if (!QSBCore.HasWokenUp)
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{
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return;
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}
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var moon = Locator.GetQuantumMoon();
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var wasPlayerEntangled = moon.IsPlayerEntangled();
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var location = new RelativeLocationData(Locator.GetPlayerTransform().GetComponent<OWRigidbody>(), moon.transform);
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var moonBody = moon.GetValue<OWRigidbody>("_moonBody");
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var constantFoceDetector = (ConstantForceDetector)moonBody.GetAttachedForceDetector();
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var orbits = moon.GetValue<QuantumOrbit[]>("_orbits");
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var orbit = orbits.First(x => x.GetStateIndex() == message.StateIndex);
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var orbitRadius = orbit.GetOrbitRadius();
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var owRigidbody = orbit.GetAttachedOWRigidbody();
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var position = (message.OnUnitSphere * orbitRadius) + owRigidbody.GetWorldCenterOfMass();
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moonBody.transform.position = position;
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if (!Physics.autoSyncTransforms)
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{
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Physics.SyncTransforms();
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}
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constantFoceDetector.AddConstantVolume(owRigidbody.GetAttachedGravityVolume(), true, true);
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moonBody.SetVelocity(OWPhysics.CalculateOrbitVelocity(owRigidbody, moonBody, message.OrbitAngle) + owRigidbody.GetVelocity());
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moon.SetValue("_stateIndex", message.StateIndex);
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if (moon.IsPlayerInside())
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{
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moon.GetType().GetMethod("SetSurfaceState", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(moon, new object[] { message.StateIndex });
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}
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else
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{
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moon.GetType().GetMethod("SetSurfaceState", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(moon, new object[] { -1 });
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moon.GetValue<AudioSignal>("_quantumSignal").SetSignalActivation(message.StateIndex != 5, 2f);
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}
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moon.GetValue<ReferenceFrameVolume>("_referenceFrameVolume").gameObject.SetActive(message.StateIndex != 5);
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moonBody.SetIsTargetable(message.StateIndex != 5);
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foreach (var obj in moon.GetValue<GameObject[]>("_deactivateAtEye"))
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{
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obj.SetActive(message.StateIndex != 5);
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}
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GlobalMessenger<OWRigidbody>.FireEvent("QuantumMoonChangeState", moonBody);
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if (wasPlayerEntangled)
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{
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Locator.GetPlayerTransform().GetComponent<OWRigidbody>().MoveToRelativeLocation(location, moon.transform);
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}
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}
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}
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}
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