Mister_Nebula da6e3d4ce3 help
2022-04-07 10:50:15 -07:00

23 lines
599 B
C#

using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.Ghosts.WorldObjects;
using QSB.WorldSync;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace QSB.EchoesOfTheEye.Ghosts;
internal class GhostManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
{
QSBWorldSync.Init<QSBGhostBrain, GhostBrain>();
}
}