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https://github.com/misternebula/quantum-space-buddies.git
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41 lines
1.0 KiB
C#
41 lines
1.0 KiB
C#
using Cysharp.Threading.Tasks;
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using Mirror;
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using OWML.Common;
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using QSB.ModelShip.TransformSync;
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using QSB.Utility;
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using QSB.WorldSync;
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using System.Threading;
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namespace QSB.ModelShip;
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internal class ModelShipManager : WorldObjectManager
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{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override bool DlcOnly => false;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
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{
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if (QSBCore.IsHost)
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{
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Instantiate(QSBNetworkManager.singleton.ModelShipPrefab).SpawnWithServerAuthority();
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}
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}
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public override void UnbuildWorldObjects()
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{
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if (QSBCore.IsHost)
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{
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if (ModelShipTransformSync.LocalInstance != null)
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{
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if (ModelShipTransformSync.LocalInstance.gameObject == null)
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{
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DebugLog.ToConsole($"Warning - ShipTransformSync's LocalInstance is not null, but it's gameobject is null!", MessageType.Warning);
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return;
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}
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NetworkServer.Destroy(ModelShipTransformSync.LocalInstance.gameObject);
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}
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}
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}
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}
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