mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-25 15:35:22 +00:00
287 lines
8.1 KiB
C#
287 lines
8.1 KiB
C#
using OWML.Common;
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using QSB.Player;
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using QSB.Player.TransformSync;
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using QSB.Utility;
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using QuantumUNET.Components;
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using QuantumUNET.Transport;
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using System.Linq;
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using UnityEngine;
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namespace QSB.Syncs.TransformSync
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{
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/*
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* Rewrite number : 5
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* God has cursed me for my hubris, and my work is never finished.
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*/
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public abstract class BaseTransformSync : QNetworkTransform, ISync<Transform>
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{
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public uint AttachedNetId
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{
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get
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{
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if (NetIdentity == null)
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{
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DebugLog.ToConsole($"Error - Trying to get AttachedNetId with null NetIdentity! Type:{GetType().Name} GrandType:{GetType().GetType().Name}", MessageType.Error);
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return uint.MaxValue;
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}
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return NetIdentity.NetId.Value;
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}
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}
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public uint PlayerId
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{
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get
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{
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if (NetIdentity == null)
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{
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DebugLog.ToConsole($"Error - Trying to get PlayerId with null NetIdentity! Type:{GetType().Name} GrandType:{GetType().GetType().Name}", MessageType.Error);
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return uint.MaxValue;
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}
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return NetIdentity.RootIdentity != null
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? NetIdentity.RootIdentity.NetId.Value
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: AttachedNetId;
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}
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}
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public PlayerInfo Player => QSBPlayerManager.GetPlayer(PlayerId);
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public Transform ReferenceTransform { get; set; }
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public Transform AttachedObject { get; set; }
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public abstract bool IsReady { get; }
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public abstract bool UseInterpolation { get; }
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protected abstract Transform InitLocalTransform();
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protected abstract Transform InitRemoteTransform();
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protected bool _isInitialized;
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private const float SmoothTime = 0.1f;
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protected virtual float DistanceLeeway { get; } = 5f;
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private float _previousDistance;
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private Vector3 _positionSmoothVelocity;
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private Quaternion _rotationSmoothVelocity;
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private string _logName => $"{PlayerId}.{GetType().Name}";
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protected IntermediaryTransform _intermediaryTransform;
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public virtual void Start()
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{
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var lowestBound = Resources.FindObjectsOfTypeAll<PlayerTransformSync>()
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.Where(x => x.NetId.Value <= NetId.Value).OrderBy(x => x.NetId.Value).Last();
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NetIdentity.SetRootIdentity(lowestBound.NetIdentity);
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DontDestroyOnLoad(gameObject);
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_intermediaryTransform = new IntermediaryTransform(transform);
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QSBSceneManager.OnSceneLoaded += OnSceneLoaded;
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}
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protected virtual void OnDestroy()
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{
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if (!HasAuthority && AttachedObject != null)
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{
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Destroy(AttachedObject.gameObject);
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}
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QSBSceneManager.OnSceneLoaded -= OnSceneLoaded;
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}
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private void OnSceneLoaded(OWScene scene, bool isInUniverse)
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=> _isInitialized = false;
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protected virtual void Init()
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{
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if (!QSBSceneManager.IsInUniverse)
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{
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DebugLog.ToConsole($"Error - {_logName} is being init-ed when not in the universe!", MessageType.Error);
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}
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if (!HasAuthority && AttachedObject != null)
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{
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Destroy(AttachedObject.gameObject);
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}
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AttachedObject = HasAuthority ? InitLocalTransform() : InitRemoteTransform();
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_isInitialized = true;
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}
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public override void SerializeTransform(QNetworkWriter writer)
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{
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if (_intermediaryTransform == null)
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{
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_intermediaryTransform = new IntermediaryTransform(transform);
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}
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var worldPos = _intermediaryTransform.GetPosition();
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var worldRot = _intermediaryTransform.GetRotation();
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writer.Write(worldPos);
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SerializeRotation(writer, worldRot);
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_prevPosition = worldPos;
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_prevRotation = worldRot;
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}
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public override void DeserializeTransform(QNetworkReader reader)
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{
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if (!QSBCore.WorldObjectsReady)
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{
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reader.ReadVector3();
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DeserializeRotation(reader);
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return;
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}
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var pos = reader.ReadVector3();
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var rot = DeserializeRotation(reader);
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if (HasAuthority)
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{
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return;
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}
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if (_intermediaryTransform == null)
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{
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_intermediaryTransform = new IntermediaryTransform(transform);
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}
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_intermediaryTransform.SetPosition(pos);
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_intermediaryTransform.SetRotation(rot);
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if (_intermediaryTransform.GetPosition() == Vector3.zero)
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{
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DebugLog.ToConsole($"Warning - {_logName} at (0,0,0)! - Given position was {pos}", MessageType.Warning);
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}
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}
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public override void Update()
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{
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if (!_isInitialized && IsReady)
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{
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Init();
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}
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else if (_isInitialized && !IsReady)
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{
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_isInitialized = false;
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return;
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}
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if (!_isInitialized)
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{
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return;
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}
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if (AttachedObject == null)
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{
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DebugLog.ToConsole($"Warning - AttachedObject {_logName} is null.", MessageType.Warning);
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return;
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}
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if (!AttachedObject.gameObject.activeInHierarchy)
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{
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return;
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}
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if (ReferenceTransform == null)
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{
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return;
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}
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UpdateTransform();
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base.Update();
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}
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protected virtual void UpdateTransform()
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{
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if (HasAuthority)
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{
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_intermediaryTransform.EncodePosition(AttachedObject.transform.position);
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_intermediaryTransform.EncodeRotation(AttachedObject.transform.rotation);
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return;
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}
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var targetPos = _intermediaryTransform.GetTargetPosition_ParentedToReference();
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var targetRot = _intermediaryTransform.GetTargetRotation_ParentedToReference();
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if (targetPos != Vector3.zero && _intermediaryTransform.GetTargetPosition_Unparented() != Vector3.zero)
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{
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if (UseInterpolation)
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{
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AttachedObject.transform.localPosition = SmartSmoothDamp(AttachedObject.transform.localPosition, targetPos);
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AttachedObject.transform.localRotation = QuaternionHelper.SmoothDamp(AttachedObject.transform.localRotation, targetRot, ref _rotationSmoothVelocity, SmoothTime);
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}
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else
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{
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AttachedObject.transform.localPosition = targetPos;
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AttachedObject.transform.localRotation = targetRot;
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}
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}
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}
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public override bool HasMoved()
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{
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var displacementMagnitude = (_intermediaryTransform.GetPosition() - _prevPosition).magnitude;
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return displacementMagnitude > 1E-03f
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|| Quaternion.Angle(_intermediaryTransform.GetRotation(), _prevRotation) > 1E-03f;
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}
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public void SetReferenceTransform(Transform transform)
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{
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if (ReferenceTransform == transform)
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{
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return;
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}
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ReferenceTransform = transform;
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_intermediaryTransform.SetReferenceTransform(transform);
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if (AttachedObject == null)
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{
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DebugLog.ToConsole($"Warning - AttachedObject was null for {_logName} when trying to set reference transform to {transform?.name}. Waiting until not null...", MessageType.Warning);
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QSBCore.UnityEvents.RunWhen(
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() => AttachedObject != null,
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() => ReparentAttachedObject(transform));
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return;
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}
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if (!HasAuthority)
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{
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ReparentAttachedObject(transform);
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}
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}
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private void ReparentAttachedObject(Transform sectorTransform)
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{
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if (AttachedObject.transform.parent != null && AttachedObject.transform.parent.GetComponent<Sector>() == null)
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{
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DebugLog.ToConsole($"Warning - Trying to reparent AttachedObject {AttachedObject.name} which wasnt attached to sector!", MessageType.Warning);
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}
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AttachedObject.transform.SetParent(sectorTransform, true);
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AttachedObject.transform.localScale = GetType() == typeof(PlayerTransformSync)
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? Vector3.one / 10
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: Vector3.one;
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}
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private Vector3 SmartSmoothDamp(Vector3 currentPosition, Vector3 targetPosition)
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{
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var distance = Vector3.Distance(currentPosition, targetPosition);
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if (distance > _previousDistance + DistanceLeeway)
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{
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_previousDistance = distance;
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return targetPosition;
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}
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_previousDistance = distance;
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return Vector3.SmoothDamp(currentPosition, targetPosition, ref _positionSmoothVelocity, SmoothTime);
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}
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private void OnRenderObject()
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{
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if (!QSBCore.WorldObjectsReady
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|| !QSBCore.DebugMode
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|| !QSBCore.ShowLinesInDebug
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|| !IsReady
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|| ReferenceTransform == null)
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{
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return;
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}
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Popcron.Gizmos.Cube(_intermediaryTransform.GetTargetPosition_Unparented(), _intermediaryTransform.GetTargetRotation_Unparented(), Vector3.one / 2, Color.red);
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Popcron.Gizmos.Line(_intermediaryTransform.GetTargetPosition_Unparented(), AttachedObject.transform.position, Color.red);
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var color = HasMoved() ? Color.green : Color.yellow;
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Popcron.Gizmos.Cube(AttachedObject.transform.position, AttachedObject.transform.rotation, Vector3.one / 2, color);
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Popcron.Gizmos.Line(AttachedObject.transform.position, ReferenceTransform.position, Color.cyan);
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}
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}
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}
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