Mister_Nebula 266b6147fc aaaaa
2021-11-01 15:49:00 +00:00

73 lines
1.9 KiB
C#

using QSB.Events;
using QSB.ItemSync.WorldObjects.Items;
using QSB.Player;
using QSB.WorldSync;
using QSB.WorldSync.Events;
using UnityEngine;
namespace QSB.ItemSync.Events
{
internal class MoveToCarryEvent : QSBEvent<WorldObjectMessage>
{
public override QSB.Events.EventType Type => QSB.Events.EventType.MoveToCarry;
public override void SetupListener()
=> GlobalMessenger<int>.AddListener(EventNames.QSBMoveToCarry, Handler);
public override void CloseListener()
=> GlobalMessenger<int>.RemoveListener(EventNames.QSBMoveToCarry, Handler);
private void Handler(int itemId)
=> SendEvent(CreateMessage(itemId));
private WorldObjectMessage CreateMessage(int itemid) => new WorldObjectMessage
{
AboutId = QSBPlayerManager.LocalPlayerId,
ObjectId = itemid
};
public override void OnReceiveRemote(bool server, WorldObjectMessage message)
{
var player = QSBPlayerManager.GetPlayer(message.AboutId);
var itemObject = QSBWorldSync.GetWorldFromId<IQSBOWItem>(message.ObjectId);
var itemType = itemObject.GetItemType();
player.HeldItem = itemObject;
Transform itemSocket = null;
switch (itemType)
{
case ItemType.Scroll:
itemSocket = player.ScrollSocket;
break;
case ItemType.SharedStone:
itemSocket = player.SharedStoneSocket;
break;
case ItemType.WarpCore:
itemSocket = ((QSBWarpCoreItem)itemObject).IsVesselCoreType()
? player.VesselCoreSocket
: player.WarpCoreSocket;
break;
case ItemType.Lantern:
itemSocket = player.SimpleLanternSocket;
break;
case ItemType.DreamLantern:
itemSocket = player.DreamLanternSocket;
break;
case ItemType.SlideReel:
itemSocket = player.SlideReelSocket;
break;
case ItemType.VisionTorch:
itemSocket = player.VisionTorchSocket;
break;
default:
itemSocket = player.ItemSocket;
break;
}
itemObject.PickUpItem(itemSocket, message.AboutId);
}
}
}