2020-12-19 10:56:25 +00:00

48 lines
1.5 KiB
C#

using QSB.Events;
using QSB.Utility;
using QSB.WorldSync;
namespace QSB.LogSync.Events
{
public class RevealFactEvent : QSBEvent<RevealFactMessage>
{
public override EventType Type => EventType.RevealFact;
public override void SetupListener() => GlobalMessenger<string, bool, bool>.AddListener(EventNames.QSBRevealFact, Handler);
public override void CloseListener() => GlobalMessenger<string, bool, bool>.RemoveListener(EventNames.QSBRevealFact, Handler);
private void Handler(string id, bool saveGame, bool showNotification) => SendEvent(CreateMessage(id, saveGame, showNotification));
private RevealFactMessage CreateMessage(string id, bool saveGame, bool showNotification) => new RevealFactMessage
{
AboutId = LocalPlayerId,
FactId = id,
SaveGame = saveGame,
ShowNotification = showNotification
};
public override void OnReceiveLocal(bool server, RevealFactMessage message)
{
DebugLog.DebugWrite($"GOT LOCAL FACT MESSAGE - {message.FactId} - isServer:{server}");
if (server)
{
QSBWorldSync.AddFactReveal(message.FactId, message.SaveGame, message.ShowNotification);
}
}
public override void OnReceiveRemote(bool server, RevealFactMessage message)
{
DebugLog.DebugWrite($"GOT REMOTE FACT MESSAGE - {message.FactId} - isServer:{server}");
if (server)
{
QSBWorldSync.AddFactReveal(message.FactId, message.SaveGame, message.ShowNotification);
}
if (!QSBCore.HasWokenUp)
{
return;
}
Locator.GetShipLogManager().RevealFact(message.FactId, message.SaveGame, message.ShowNotification);
}
}
}