mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-03-12 04:14:08 +00:00
26 lines
860 B
C#
26 lines
860 B
C#
using Mirror;
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using QuantumUNET.Transport;
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using System;
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using UnityEngine;
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namespace QSB.Utility.VariableSync
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{
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public class Vector3VariableSyncer2 : BaseVariableSyncer2
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{
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private Vector3 _prevValue;
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[NonSerialized]
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public Vector3 Value;
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protected override bool HasChanged() => Value != _prevValue;
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protected override void UpdatePrevData() => _prevValue = Value;
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protected override void Serialize(NetworkWriter writer, bool initialState) => writer.Write(Value);
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protected override void Deserialize(NetworkReader reader, bool initialState) => Value = reader.Read<Vector3>();
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}
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public class Vector3VariableSyncer : BaseVariableSyncer<Vector3>
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{
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protected override void WriteValue(QNetworkWriter writer, Vector3 value) => writer.Write(value);
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protected override Vector3 ReadValue(QNetworkReader reader) => reader.ReadVector3();
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}
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}
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