quantum-space-buddies/QSB/Animation/Events/QSBAnimationMessage.cs
Mister_Nebula c6c76cb395 C L E A N
2020-12-02 21:23:01 +00:00

35 lines
792 B
C#

using UnityEngine.Networking;
namespace QSB.Animation.Events
{
class QSBAnimationMessage : MessageBase
{
public NetworkInstanceId netId;
public int stateHash;
public float normalizedTime;
public byte[] parameters;
public override void Deserialize(NetworkReader reader)
{
netId = reader.ReadNetworkId();
stateHash = (int)reader.ReadPackedUInt32();
normalizedTime = reader.ReadSingle();
parameters = reader.ReadBytesAndSize();
}
public override void Serialize(NetworkWriter writer)
{
writer.Write(netId);
writer.WritePackedUInt32((uint)stateHash);
writer.Write(normalizedTime);
if (parameters == null)
{
writer.WriteBytesAndSize(parameters, 0);
}
else
{
writer.WriteBytesAndSize(parameters, parameters.Length);
}
}
}
}