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https://github.com/misternebula/quantum-space-buddies.git
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36 lines
1.4 KiB
C#
36 lines
1.4 KiB
C#
using QSB.ConversationSync.WorldObjects;
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using QSB.Events;
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using QSB.WorldSync;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace QSB.ConversationSync.Events
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{
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internal class EnterRemoteDialogueEvent : QSBEvent<EnterRemoteDialogueMessage>
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{
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public override bool RequireWorldObjectsReady => true;
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public override void SetupListener() => GlobalMessenger<QSBRemoteDialogueTrigger, int, int>.AddListener(EventNames.QSBEnterRemoteDialogue, Handler);
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public override void CloseListener() => GlobalMessenger<QSBRemoteDialogueTrigger, int, int>.RemoveListener(EventNames.QSBEnterRemoteDialogue, Handler);
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private void Handler(QSBRemoteDialogueTrigger remoteTrigger, int activatedIndex, int listIndex) => SendEvent(CreateMessage(remoteTrigger, activatedIndex, listIndex));
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private EnterRemoteDialogueMessage CreateMessage(QSBRemoteDialogueTrigger remoteTrigger, int activatedIndex, int listIndex) => new()
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{
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AboutId = LocalPlayerId,
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ObjectId = remoteTrigger.ObjectId,
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ActivatedDialogueIndex = activatedIndex,
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ListDialoguesIndex = listIndex
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};
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public override void OnReceiveRemote(bool isHost, EnterRemoteDialogueMessage message)
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{
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var qsbObj = QSBWorldSync.GetWorldFromId<QSBRemoteDialogueTrigger>(message.ObjectId);
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qsbObj.RemoteEnterDialogue(message.ActivatedDialogueIndex, message.ListDialoguesIndex);
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}
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}
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}
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