2023-07-28 19:30:57 +01:00

15 lines
296 B
C#

using QSB.Messaging;
using QSB.Utility;
using QSB.WorldSync;
namespace QSB.EyeOfTheUniverse.Tomb.Messages;
public class CloseDoorMessage : QSBMessage
{
public override void OnReceiveRemote()
{
var mirror = QSBWorldSync.GetUnityObject<EyeMirrorController>();
mirror._door.Close();
}
}