18 lines
511 B
C#

using QSB.Tools.TranslatorTool.TranslationSync.WorldObjects;
using QSB.WorldSync;
namespace QSB.Tools.TranslatorTool.TranslationSync
{
internal class SpiralManager : WorldObjectManager
{
public override WorldObjectType WorldObjectType => WorldObjectType.Both;
protected override void RebuildWorldObjects(OWScene scene)
{
QSBWorldSync.Init<QSBWallText, NomaiWallText>();
QSBWorldSync.Init<QSBComputer, NomaiComputer>();
QSBWorldSync.Init<QSBVesselComputer, NomaiVesselComputer>();
}
}
}