quantum-space-buddies/QSB/EchoesOfTheEye/LightSensorSync/LightSensorManager.cs
2022-03-09 21:24:40 -08:00

13 lines
463 B
C#

using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.LightSensorSync.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.LightSensorSync;
internal class LightSensorManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.Both;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) => QSBWorldSync.Init<QSBLightSensor, SingleLightSensor>();
}