quantum-space-buddies/QSB/Player/Patches/VolumePatches.cs

57 lines
1.9 KiB
C#

using HarmonyLib;
using QSB.Patches;
using UnityEngine;
namespace QSB.Player.Patches;
public class VolumePatches : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
[HarmonyPostfix]
[HarmonyPatch(typeof(FluidVolume), nameof(FluidVolume.OnEffectVolumeEnter))]
public static void OnEffectVolumeEnter(FluidVolume __instance, GameObject hitObj)
{
var comp = hitObj.GetComponent<RemotePlayerFluidDetector>();
if (comp != null)
{
comp.AddVolume(__instance);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(FluidVolume), nameof(FluidVolume.OnEffectVolumeExit))]
public static void OnEffectVolumeExit(FluidVolume __instance, GameObject hitObj)
{
var comp = hitObj.GetComponent<RemotePlayerFluidDetector>();
if (comp != null)
{
comp.RemoveVolume(__instance);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RingRiverFluidVolume), nameof(RingRiverFluidVolume.OnEffectVolumeEnter))]
public static void OnEffectVolumeEnter(RingRiverFluidVolume __instance, GameObject hitObj)
{
var comp = hitObj.GetComponent<RemotePlayerFluidDetector>();
if (comp != null)
{
comp.AddVolume(__instance);
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ElectricityVolume), nameof(ElectricityVolume.OnEffectVolumeEnter))]
[HarmonyPatch(typeof(DreamWarpVolume), nameof(DreamWarpVolume.OnEnterTriggerVolume))]
[HarmonyPatch(typeof(NomaiWarpPlatform), nameof(NomaiWarpPlatform.OnEntry))]
[HarmonyPatch(typeof(NomaiWarpReceiver), nameof(NomaiWarpReceiver.OnEntry))]
public static bool PreventRemotePlayerEnter(object __instance, GameObject hitObj)
=> hitObj.name is not ("REMOTE_PlayerDetector" or "REMOTE_CameraDetector" or "REMOTE_ProbeDetector");
[HarmonyPrefix]
[HarmonyPatch(typeof(VanishVolume), nameof(VanishVolume.OnTriggerEnter))]
public static bool PreventRemotePlayerEnter(object __instance, Collider hitCollider)
=> hitCollider.name is not ("REMOTE_PlayerDetector" or "REMOTE_CameraDetector" or "REMOTE_ProbeDetector");
}