quantum-space-buddies/QSB/Events/EventNames.cs
2021-03-09 16:43:41 +00:00

59 lines
3.2 KiB
C#

namespace QSB.Events
{
public static class EventNames
{
// Built into Outer Wilds -- don't change unless they change in-game!
public static string TurnOnFlashlight = "TurnOnFlashlight";
public static string TurnOffFlashlight = "TurnOffFlashlight";
public static string LaunchProbe = "LaunchProbe";
public static string RetrieveProbe = "RetrieveProbe";
public static string ProbeLauncherEquipped = "ProbeLauncherEquipped";
public static string ProbeLauncherUnequipped = "ProbeLauncherUnequipped";
public static string EquipSignalscope = "EquipSignalscope";
public static string UnequipSignalscope = "UnequipSignalscope";
public static string SuitUp = "SuitUp";
public static string RemoveSuit = "RemoveSuit";
public static string EquipTranslator = "EquipTranslator";
public static string UnequipTranslator = "UnequipTranslator";
public static string RestartTimeLoop = "RestartTimeLoop";
public static string WakeUp = "WakeUp";
public static string DialogueCondition = "DialogueConditionChanged";
public static string EnterQuantumMoon = "PlayerEnterQuantumMoon";
public static string ExitQuantumMoon = "PlayerExitQuantumMoon";
// Custom event names -- change if you want! These can be anything, as long as both
// sides of the GlobalMessenger (fireevent and addlistener) reference the same thing.
public static string QSBPlayerDeath = "QSBPlayerDeath";
public static string QSBPlayerJoin = "QSBPlayerJoin";
public static string QSBPlayerReady = "QSBPlayerReady";
public static string QSBSectorChange = "QSBSectorChange";
public static string QSBPlayerStatesRequest = "QSBPlayerStatesRequest";
public static string QSBServerTime = "QSBServerTime";
public static string QSBStartLift = "QSBStartLift";
public static string QSBGeyserState = "QSBGeyserState";
public static string QSBCrouch = "QSBAnimTrigger";
public static string QSBOrbSlot = "QSBOrbSlot";
public static string QSBOrbUser = "QSBOrbUser";
public static string QSBConversation = "QSBConversation";
public static string QSBConversationStartEnd = "QSBConversationStartEnd";
public static string QSBChangeAnimType = "QSBPlayInstrument";
public static string QSBServerSendPlayerStates = "QSBServerSendPlayerStates";
public static string QSBRevealFact = "QSBRevealFact";
public static string QSBSocketStateChange = "QSBSocketStateChange";
public static string QSBMultiStateChange = "QSBMultiStateChange";
public static string QSBQuantumShuffle = "QSBQuantumShuffle";
public static string QSBQuantumAuthority = "QSBQuantumAuthority";
public static string QSBMoonStateChange = "QSBMoonStateChange";
public static string QSBIdentifyFrequency = "QSBIdentifyFrequency";
public static string QSBIdentifySignal = "QSBIdentifySignal";
public static string QSBTextTranslated = "QSBTextTranslated";
public static string QSBEnterShrine = "QSBEnterShrine";
public static string QSBExitShrine = "QSBExitShrine";
public static string QSBPlayerEntangle = "QSBPlayerEntangle";
public static string QSBDropItem = "QSBDropItem";
public static string QSBSocketItem = "QSBSocketItem";
public static string QSBMoveToCarry = "QSBMoveToCarry";
public static string QSBStartStatue = "QSBStartStatue";
public static string QSBPlayerKick = "QSBPlayerKick";
}
}