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12 lines
295 B
C#
12 lines
295 B
C#
using QSB.Messaging;
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using QSB.ShipSync.Messages;
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using QSB.WorldSync;
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namespace QSB.ShipSync.WorldObjects;
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internal class QSBShipLight : WorldObject<ShipLight>
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{
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public override void SendInitialState(uint to) =>
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this.SendMessage(new ShipLightMessage(AttachedObject._on) { To = to });
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}
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