quantum-space-buddies/QSB/ShipSync/WorldObjects/QSBShipLight.cs

12 lines
295 B
C#

using QSB.Messaging;
using QSB.ShipSync.Messages;
using QSB.WorldSync;
namespace QSB.ShipSync.WorldObjects;
internal class QSBShipLight : WorldObject<ShipLight>
{
public override void SendInitialState(uint to) =>
this.SendMessage(new ShipLightMessage(AttachedObject._on) { To = to });
}