quantum-space-buddies/QSB/EchoesOfTheEye/EclipseElevators/EclipseElevatorManager.cs
2022-03-16 13:48:43 +00:00

19 lines
611 B
C#

using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.EclipseElevators.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.EclipseElevators;
internal class EclipseElevatorManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
{
QSBWorldSync.Init<QSBEclipseElevatorController, EclipseElevatorController>();
QSBWorldSync.Init<QSBElevatorDestination, ElevatorDestination>();
}
}