quantum-space-buddies/MirrorWeaver/Weaver/Processors/MethodProcessor.cs
2022-02-02 22:20:11 -08:00

140 lines
5.7 KiB
C#

using Mono.Cecil;
using Mono.Cecil.Cil;
namespace Mirror.Weaver
{
public static class MethodProcessor
{
const string RpcPrefix = "UserCode_";
// For a function like
// [ClientRpc] void RpcTest(int value),
// Weaver substitutes the method and moves the code to a new method:
// UserCode_RpcTest(int value) <- contains original code
// RpcTest(int value) <- serializes parameters, sends the message
//
// Note that all the calls to the method remain untouched.
// FixRemoteCallToBaseMethod replaces them afterwards.
public static MethodDefinition SubstituteMethod(Logger Log, TypeDefinition td, MethodDefinition md, ref bool WeavingFailed)
{
string newName = Weaver.GenerateMethodName(RpcPrefix, md);
MethodDefinition cmd = new MethodDefinition(newName, md.Attributes, md.ReturnType);
// force the substitute method to be protected.
// -> public would show in the Inspector for UnityEvents as
// User_CmdUsePotion() etc. but the user shouldn't use those.
// -> private would not allow inheriting classes to call it, see
// OverrideVirtualWithBaseCallsBothVirtualAndBase test.
// -> IL has no concept of 'protected', it's called IsFamily there.
cmd.IsPublic = false;
cmd.IsFamily = true;
// add parameters
foreach (ParameterDefinition pd in md.Parameters)
{
cmd.Parameters.Add(new ParameterDefinition(pd.Name, ParameterAttributes.None, pd.ParameterType));
}
// swap bodies
(cmd.Body, md.Body) = (md.Body, cmd.Body);
// Move over all the debugging information
foreach (SequencePoint sequencePoint in md.DebugInformation.SequencePoints)
cmd.DebugInformation.SequencePoints.Add(sequencePoint);
md.DebugInformation.SequencePoints.Clear();
foreach (CustomDebugInformation customInfo in md.CustomDebugInformations)
cmd.CustomDebugInformations.Add(customInfo);
md.CustomDebugInformations.Clear();
(md.DebugInformation.Scope, cmd.DebugInformation.Scope) = (cmd.DebugInformation.Scope, md.DebugInformation.Scope);
td.Methods.Add(cmd);
FixRemoteCallToBaseMethod(Log, td, cmd, ref WeavingFailed);
return cmd;
}
// For a function like
// [ClientRpc] void RpcTest(int value),
// Weaver substitutes the method and moves the code to a new method:
// UserCode_RpcTest(int value) <- contains original code
// RpcTest(int value) <- serializes parameters, sends the message
//
// FixRemoteCallToBaseMethod replaces all calls to
// RpcTest(value)
// with
// UserCode_RpcTest(value)
public static void FixRemoteCallToBaseMethod(Logger Log, TypeDefinition type, MethodDefinition method, ref bool WeavingFailed)
{
string callName = method.Name;
// Cmd/rpc start with Weaver.RpcPrefix
// e.g. CallCmdDoSomething
if (!callName.StartsWith(RpcPrefix))
return;
// e.g. CmdDoSomething
string baseRemoteCallName = method.Name.Substring(RpcPrefix.Length);
foreach (Instruction instruction in method.Body.Instructions)
{
// is this instruction a Call to a method?
// if yes, output the method so we can check it.
if (IsCallToMethod(instruction, out MethodDefinition calledMethod))
{
// when considering if 'calledMethod' is a call to 'method',
// we originally compared .Name.
//
// to fix IL2CPP build bugs with overloaded Rpcs, we need to
// generated rpc names like
// RpcTest(string value) => RpcTestString(strig value)
// RpcTest(int value) => RpcTestInt(int value)
// to make them unique.
//
// calledMethod.Name is still "RpcTest", so we need to
// convert this to the generated name as well before comparing.
string calledMethodName_Generated = Weaver.GenerateMethodName("", calledMethod);
if (calledMethodName_Generated == baseRemoteCallName)
{
TypeDefinition baseType = type.BaseType.Resolve();
MethodDefinition baseMethod = baseType.GetMethodInBaseType(callName);
if (baseMethod == null)
{
Log.Error($"Could not find base method for {callName}", method);
WeavingFailed = true;
return;
}
if (!baseMethod.IsVirtual)
{
Log.Error($"Could not find base method that was virtual {callName}", method);
WeavingFailed = true;
return;
}
instruction.Operand = baseMethod;
}
}
}
}
static bool IsCallToMethod(Instruction instruction, out MethodDefinition calledMethod)
{
if (instruction.OpCode == OpCodes.Call &&
instruction.Operand is MethodDefinition method)
{
calledMethod = method;
return true;
}
else
{
calledMethod = null;
return false;
}
}
}
}