mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-11 00:52:19 +00:00
5dce7a8a03
* Added probe + probe launcher, with general event/transformsync/player refactors and improvements
57 lines
2.3 KiB
C#
57 lines
2.3 KiB
C#
using UnityEngine;
|
|
|
|
namespace QSB.TransformSync
|
|
{
|
|
public class ShipTransformSync : TransformSync
|
|
{
|
|
public static ShipTransformSync LocalInstance { get; private set; }
|
|
|
|
public override void OnStartLocalPlayer()
|
|
{
|
|
LocalInstance = this;
|
|
}
|
|
|
|
protected override uint PlayerId => netId.Value - 1;
|
|
|
|
private Transform GetShipModel()
|
|
{
|
|
return Locator.GetShipTransform();
|
|
}
|
|
|
|
protected override Transform InitLocalTransform()
|
|
{
|
|
return GetShipModel().Find("Module_Cockpit/Geo_Cockpit/Cockpit_Geometry/Cockpit_Exterior");
|
|
}
|
|
|
|
protected override Transform InitRemoteTransform()
|
|
{
|
|
var shipModel = GetShipModel();
|
|
|
|
var remoteTransform = new GameObject().transform;
|
|
|
|
Instantiate(shipModel.Find("Module_Cockpit/Geo_Cockpit/Cockpit_Geometry/Cockpit_Exterior"), remoteTransform);
|
|
Instantiate(shipModel.Find("Module_Cabin/Geo_Cabin/Cabin_Geometry/Cabin_Exterior"), remoteTransform);
|
|
Instantiate(shipModel.Find("Module_Cabin/Geo_Cabin/Cabin_Tech/Cabin_Tech_Exterior"), remoteTransform);
|
|
Instantiate(shipModel.Find("Module_Supplies/Geo_Supplies/Supplies_Geometry/Supplies_Exterior"), remoteTransform);
|
|
Instantiate(shipModel.Find("Module_Engine/Geo_Engine/Engine_Geometry/Engine_Exterior"), remoteTransform);
|
|
|
|
var landingGearFront = Instantiate(shipModel.Find("Module_LandingGear/LandingGear_Front/Geo_LandingGear_Front"), remoteTransform);
|
|
var landingGearLeft = Instantiate(shipModel.Find("Module_LandingGear/LandingGear_Left/Geo_LandingGear_Left"), remoteTransform);
|
|
var landingGearRight = Instantiate(shipModel.Find("Module_LandingGear/LandingGear_Right/Geo_LandingGear_Right"), remoteTransform);
|
|
|
|
Destroy(landingGearFront.Find("LandingGear_FrontCollision").gameObject);
|
|
Destroy(landingGearLeft.Find("LandingGear_LeftCollision").gameObject);
|
|
Destroy(landingGearRight.Find("LandingGear_RightCollision").gameObject);
|
|
|
|
landingGearFront.localPosition
|
|
= landingGearLeft.localPosition
|
|
= landingGearRight.localPosition
|
|
+= Vector3.up * 3.762f;
|
|
|
|
return remoteTransform;
|
|
}
|
|
|
|
protected override bool IsReady => GetShipModel() != null;
|
|
}
|
|
}
|