mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-11 09:38:48 +00:00
174 lines
6.3 KiB
C#
174 lines
6.3 KiB
C#
using OWML.Common;
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using OWML.Utils;
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using QSB.Events;
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using QSB.Player;
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using QSB.QuantumSync.WorldObjects;
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using QSB.Utility;
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using QSB.WorldSync;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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namespace QSB.QuantumSync
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{
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internal class QuantumManager : MonoBehaviour
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{
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public static QuantumManager Instance { get; private set; }
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private List<SocketedQuantumObject> _socketedQuantumObjects;
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private List<MultiStateQuantumObject> _multiStateQuantumObjects;
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private List<QuantumSocket> _quantumSockets;
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private List<QuantumShuffleObject> _quantumShuffleObjects;
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public QuantumShrine Shrine;
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public bool IsReady;
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public void Awake()
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{
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Instance = this;
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QSBSceneManager.OnUniverseSceneLoaded += RebuildQuantumObjects;
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}
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public void OnDestroy() => QSBSceneManager.OnUniverseSceneLoaded -= RebuildQuantumObjects;
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public void RebuildQuantumObjects(OWScene scene)
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{
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DebugLog.DebugWrite("Rebuilding quantum objects...", MessageType.Warning);
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_socketedQuantumObjects = QSBWorldSync.Init<QSBSocketedQuantumObject, SocketedQuantumObject>();
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_multiStateQuantumObjects = QSBWorldSync.Init<QSBMultiStateQuantumObject, MultiStateQuantumObject>();
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_quantumSockets = QSBWorldSync.Init<QSBQuantumSocket, QuantumSocket>();
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_quantumShuffleObjects = QSBWorldSync.Init<QSBQuantumShuffleObject, QuantumShuffleObject>();
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if (scene == OWScene.SolarSystem)
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{
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Shrine = Resources.FindObjectsOfTypeAll<QuantumShrine>().First();
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}
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IsReady = true;
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}
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public void CheckExistingPlayers()
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{
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DebugLog.DebugWrite("Checking quantum objects for non-existent players...", MessageType.Info);
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var quantumObjects = QSBWorldSync.GetWorldObjects<IQSBQuantumObject>().ToList();
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for (var i = 0; i < quantumObjects.Count; i++)
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{
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var obj = quantumObjects[i];
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if (!QSBPlayerManager.PlayerExists(obj.ControllingPlayer))
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{
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var idToSend = obj.IsEnabled ? QSBPlayerManager.LocalPlayerId : 0u;
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QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, i, idToSend);
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}
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}
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}
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public void OnRenderObject()
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{
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if (!QSBCore.HasWokenUp || !QSBCore.DebugMode || !QSBCore.ShowLinesInDebug)
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{
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return;
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}
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if (Shrine != null)
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{
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Popcron.Gizmos.Sphere(Shrine.transform.position, 10f, Color.magenta);
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}
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}
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public void OnGUI()
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{
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GUI.Label(new Rect(220, 10, 200f, 20f), $"HasWokenUp : {QSBCore.HasWokenUp}");
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if (!QSBCore.HasWokenUp || !QSBCore.DebugMode)
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{
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return;
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}
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if (QSBSceneManager.CurrentScene != OWScene.SolarSystem)
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{
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return;
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}
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var offset = 40f;
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GUI.Label(new Rect(220, offset, 200f, 20f), $"QM Visible : {Locator.GetQuantumMoon().IsVisible()}");
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offset += 30f;
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GUI.Label(new Rect(220, offset, 200f, 20f), $"QM Locked : {Locator.GetQuantumMoon().IsLocked()}");
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offset += 30f;
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GUI.Label(new Rect(220, offset, 200f, 20f), $"QM Illuminated : {Locator.GetQuantumMoon().IsIlluminated()}");
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offset += 30f;
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GUI.Label(new Rect(220, offset, 200f, 20f), $"Shrine player in dark? : {Shrine.IsPlayerInDarkness()}");
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offset += 30f;
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var tracker = Locator.GetQuantumMoon().GetValue<ShapeVisibilityTracker>("_visibilityTracker");
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foreach (var camera in QSBPlayerManager.GetPlayerCameras())
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{
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GUI.Label(new Rect(220, offset, 200f, 20f), $"- {camera.name} : {tracker.GetType().GetMethod("IsInFrustum", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(tracker, new object[] { camera.GetFrustumPlanes() })}");
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offset += 30f;
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}
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// Used for diagnosing specific socketed objects. Just set <index> to be the correct index.
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/*
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var index = 110;
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var socketedObject = QSBWorldSync.GetWorldObject<QSBSocketedQuantumObject>(index);
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GUI.Label(new Rect(220, offset, 200f, 20f), $"{index} Controller : {socketedObject.ControllingPlayer}");
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offset += 30f;
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GUI.Label(new Rect(220, offset, 200f, 20f), $"{index} Visible : {socketedObject.AttachedObject.IsVisible()}");
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offset += 30f;
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GUI.Label(new Rect(220, offset, 200f, 20f), $"{index} Locked : {socketedObject.AttachedObject.IsLocked()}");
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offset += 30f;
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GUI.Label(new Rect(220, offset, 200f, 20f), $"{index} Illuminated : {socketedObject.AttachedObject.IsIlluminated()}");
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offset += 30f;
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var socketedTrackers = socketedObject.AttachedObject.GetComponentsInChildren<ShapeVisibilityTracker>();
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if (socketedTrackers == null || socketedTrackers.Length == 0)
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{
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GUI.Label(new Rect(220, offset, 200f, 20f), $"- List is null or empty.");
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return;
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}
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if (socketedTrackers.Any(x => x is null))
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{
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GUI.Label(new Rect(220, offset, 200f, 20f), $"- Uses a null.");
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return;
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}
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foreach (var camera in QSBPlayerManager.GetPlayerCameras())
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{
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GUI.Label(new Rect(220, offset, 200f, 20f), $"- {camera.name} : {socketedTrackers.Any(x => (bool)x.GetType().GetMethod("IsInFrustum", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(x, new object[] { camera.GetFrustumPlanes() }))}");
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offset += 30f;
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}
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*/
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offset = 10f;
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GUI.Label(new Rect(440, offset, 200f, 20f), $"Owned Objects :");
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offset += 30f;
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foreach (var obj in QSBWorldSync.GetWorldObjects<IQSBQuantumObject>().Where(x => x.ControllingPlayer == QSBPlayerManager.LocalPlayerId))
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{
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GUI.Label(new Rect(440, offset, 200f, 20f), $"- {(obj as IWorldObject).Name}");
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offset += 30f;
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}
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}
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public static bool IsVisibleUsingCameraFrustum(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
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{
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return tracker.gameObject.activeInHierarchy
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&& QSBPlayerManager.GetPlayerCameras(!ignoreLocalCamera)
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.Any(x => (bool)tracker.GetType()
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.GetMethod("IsInFrustum", BindingFlags.NonPublic | BindingFlags.Instance)
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.Invoke(tracker, new object[] { x.GetFrustumPlanes() }));
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}
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public static bool IsVisible(ShapeVisibilityTracker tracker, bool ignoreLocalCamera)
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{
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return tracker.gameObject.activeInHierarchy
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&& IsVisibleUsingCameraFrustum(tracker, ignoreLocalCamera)
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&& QSBPlayerManager.GetPlayerCameras(!ignoreLocalCamera)
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.Any(x => VisibilityOccluder.CanYouSee(tracker, x.mainCamera.transform.position));
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}
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public int GetId(IQSBQuantumObject obj)
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=> QSBWorldSync
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.GetWorldObjects<IQSBQuantumObject>()
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.ToList()
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.IndexOf(obj);
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public IQSBQuantumObject GetObject(int id)
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=> QSBWorldSync
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.GetWorldObjects<IQSBQuantumObject>()
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.ToList()[id];
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}
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} |