mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-07 13:05:41 +00:00
122 lines
3.1 KiB
C#
122 lines
3.1 KiB
C#
using OWML.Common;
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using QSB.Animation.Player;
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using QSB.Audio;
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using QSB.ClientServerStateSync;
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using QSB.Messaging;
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using QSB.Player.Messages;
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using QSB.Player.TransformSync;
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using QSB.QuantumSync.WorldObjects;
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using QSB.Tools;
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using QSB.Utility;
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using System.Linq;
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namespace QSB.Player;
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public partial class PlayerInfo
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{
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/// <summary>
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/// the player transform sync's net id
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/// </summary>
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public uint PlayerId { get; }
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public string Name { get; set; }
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public PlayerHUDMarker HudMarker { get; set; }
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public PlayerTransformSync TransformSync { get; }
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public ClientState State { get; set; }
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public EyeState EyeState { get; set; }
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public bool IsDead { get; set; }
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public bool IsReady { get; set; }
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public bool IsInMoon { get; set; }
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public bool IsInShrine { get; set; }
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public bool IsInEyeShuttle { get; set; }
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public IQSBQuantumObject EntangledObject { get; set; }
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public QSBPlayerAudioController AudioController { get; set; }
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public bool IsLocalPlayer => TransformSync.isLocalPlayer;
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public ThrusterLightTracker ThrusterLightTracker;
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public PlayerInfo(PlayerTransformSync transformSync)
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{
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PlayerId = transformSync.netId;
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TransformSync = transformSync;
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AnimationSync = transformSync.GetComponent<AnimationSync>();
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}
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public void UpdateObjectsFromStates()
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{
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if (OWInput.GetInputMode() == InputMode.None)
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{
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// ? why is this here lmao
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return;
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}
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if (CameraBody == null)
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{
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return;
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}
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FlashLight?.UpdateState(FlashlightActive);
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Translator?.ChangeEquipState(TranslatorEquipped);
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ProbeLauncher?.ChangeEquipState(ProbeLauncherEquipped);
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Signalscope?.ChangeEquipState(SignalscopeEquipped);
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AnimationSync.SetSuitState(SuitedUp);
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}
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public void UpdateStatesFromObjects()
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{
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if (Locator.GetFlashlight() == null || Locator.GetPlayerBody() == null)
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{
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FlashlightActive = false;
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SuitedUp = false;
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}
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else
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{
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FlashlightActive = Locator.GetFlashlight()._flashlightOn;
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SuitedUp = Locator.GetPlayerBody().GetComponent<PlayerSpacesuit>().IsWearingSuit();
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}
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new PlayerInformationMessage().Send();
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}
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private QSBTool GetToolByType(ToolType type)
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{
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if (CameraBody == null)
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{
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DebugLog.ToConsole($"Warning - Tried to GetToolByType({type}) on player {PlayerId}, but CameraBody was null.", MessageType.Warning);
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return null;
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}
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var tools = CameraBody.GetComponentsInChildren<QSBTool>();
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if (tools == null || tools.Length == 0)
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{
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DebugLog.ToConsole($"Warning - Couldn't find any QSBTools for player {PlayerId}.", MessageType.Warning);
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return null;
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}
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var tool = tools.FirstOrDefault(x => x.Type == type);
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if (tool == null)
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{
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DebugLog.ToConsole($"Warning - No tool found on player {PlayerId} matching ToolType {type}.", MessageType.Warning);
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}
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return tool;
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}
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public void SetVisible(bool visible, float seconds = 0)
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{
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if (IsLocalPlayer)
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{
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return;
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}
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if (!_ditheringAnimator)
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{
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DebugLog.ToConsole($"Warning - {PlayerId}.DitheringAnimator is null!", MessageType.Warning);
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return;
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}
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_ditheringAnimator.SetVisible(visible, seconds);
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}
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public override string ToString() => $"{PlayerId}:{GetType().Name} ({Name})";
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} |