2022-01-26 01:01:32 -08:00

14 lines
314 B
C#

namespace QSB.Animation.NPC.WorldObjects
{
internal class QSBTravelerController : NpcAnimController<TravelerController>
{
public override void SendInitialState(uint to)
{
// todo SendInitialState
}
public override CharacterDialogueTree GetDialogueTree()
=> AttachedObject._dialogueSystem;
}
}