quantum-space-buddies/QuantumUNET/QuantumUNET.csproj
Chris Yeninas 7631fc2f7b QuantumUNET.csproj: disable obsolete warnings
the obsolete methods will never be removed so let's not flood build logs with them
2021-11-27 20:17:49 -05:00

23 lines
1016 B
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyTitle>QuantumUNET</AssemblyTitle>
<Product>QuantumUNET</Product>
<ProjectGuid>{C8C53004-1508-4F86-A419-4292C188DC2A}</ProjectGuid>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
<NoWarn>1701;1702;0618</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OuterWildsGameLibs" Version="*" IncludeAssets="compile" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\QSB\lib\UnityEngine.Networking.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
</Project>