quantum-space-buddies/QSB/ElevatorSync/WorldObjects/QSBElevator.cs

82 lines
2.3 KiB
C#

using Cysharp.Threading.Tasks;
using QSB.ElevatorSync.Messages;
using QSB.Messaging;
using QSB.WorldSync;
using System.Threading;
using UnityEngine;
namespace QSB.ElevatorSync.WorldObjects
{
public class QSBElevator : WorldObject<Elevator>
{
private OWTriggerVolume _elevatorTrigger;
public override async UniTask Init(CancellationToken ct)
{
// BUG : This won't work for the log lift! need to make a different trigger for that
var boxShape = AttachedObject.gameObject.GetAddComponent<BoxShape>();
boxShape.center = new Vector3(0, 1.75f, 0.25f);
boxShape.size = new Vector3(3, 3.5f, 3);
_elevatorTrigger = AttachedObject.gameObject.GetAddComponent<OWTriggerVolume>();
}
public override void SendInitialState(uint to) =>
this.SendMessage(new ElevatorMessage(AttachedObject._goingToTheEnd));
public void RemoteCall(bool isGoingUp)
{
if (AttachedObject._goingToTheEnd == isGoingUp)
{
return;
}
if (_elevatorTrigger.IsTrackingObject(Locator.GetPlayerDetector()))
{
SetDirection(isGoingUp);
AttachedObject._attachPoint.AttachPlayer();
if (Locator.GetPlayerSuit().IsWearingSuit() && Locator.GetPlayerSuit().IsTrainingSuit())
{
Locator.GetPlayerSuit().RemoveSuit();
}
RemoteStartLift();
}
else
{
SetDirection(isGoingUp);
RemoteStartLift();
}
}
private void SetDirection(bool isGoingUp)
{
AttachedObject._interactVolume.transform.Rotate(0f, 180f, 0f);
AttachedObject._goingToTheEnd = isGoingUp;
AttachedObject._targetLocalPos = isGoingUp ? AttachedObject._endLocalPos : AttachedObject._startLocalPos;
}
private void RemoteStartLift()
{
AttachedObject.enabled = true;
AttachedObject._initLocalPos = AttachedObject.transform.localPosition;
AttachedObject._initLiftTime = Time.time;
AttachedObject._owAudioSourceOneShot.PlayOneShot(AudioType.TH_LiftActivate);
AttachedObject._owAudioSourceLP.FadeIn(0.5f);
AttachedObject._interactVolume.DisableInteraction();
}
public override void DisplayLines()
{
var boxShape = (BoxShape)_elevatorTrigger._shape;
Popcron.Gizmos.Cube(
ShapeUtil.Box.CalcWorldSpaceCenter(boxShape),
boxShape.transform.rotation,
ShapeUtil.Box.CalcWorldSpaceSize(boxShape),
_elevatorTrigger.IsTrackingObject(Locator.GetPlayerDetector()) ? Color.green : Color.white
);
}
}
}