quantum-space-buddies/QSB/ConversationSync/WorldObjects/QSBRemoteDialogueTrigger.cs

21 lines
665 B
C#

using QSB.ConversationSync.Messages;
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.ConversationSync.WorldObjects
{
internal class QSBRemoteDialogueTrigger : WorldObject<RemoteDialogueTrigger>
{
public override void SendInitialState(uint to) =>
this.SendMessage(new RemoteDialogueInitialStateMessage(AttachedObject) { To = to });
public void RemoteEnterDialogue(int dialogueIndex)
{
var dialogueCondition = AttachedObject._listDialogues[dialogueIndex];
AttachedObject._activeRemoteDialogue = dialogueCondition.dialogue;
AttachedObject._inRemoteDialogue = true;
AttachedObject._activatedDialogues[dialogueIndex] = true;
}
}
}