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19 lines
299 B
C#
19 lines
299 B
C#
using UnityEngine;
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namespace QSB.WorldSync
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{
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public interface IWorldObject
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{
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int ObjectId { get; }
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string Name { get; }
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void OnRemoval();
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MonoBehaviour ReturnObject();
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bool ShouldDisplayDebug();
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string ReturnLabel();
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void DisplayLines();
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void SendInitialState(uint to);
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}
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}
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