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14 lines
428 B
C#
14 lines
428 B
C#
using QSB.EchoesOfTheEye.LightSensorSync.WorldObjects;
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using QSB.WorldSync;
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namespace QSB.EchoesOfTheEye.LightSensorSync
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{
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internal class LightSensorManager : WorldObjectManager
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{
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// see AirlockManager question
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public override WorldObjectType WorldObjectType => WorldObjectType.SolarSystem;
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public override void BuildWorldObjects(OWScene scene) => QSBWorldSync.Init<QSBSingleLightSensor, SingleLightSensor>();
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}
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}
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