quantum-space-buddies/QSB/EyeOfTheUniverse/InstrumentSync/QuantumInstrumentManager.cs

14 lines
403 B
C#

using QSB.EyeOfTheUniverse.InstrumentSync.WorldObjects;
using QSB.WorldSync;
namespace QSB.EyeOfTheUniverse.InstrumentSync
{
internal class QuantumInstrumentManager : WorldObjectManager
{
public override WorldObjectType WorldObjectType => WorldObjectType.Eye;
protected override void RebuildWorldObjects(OWScene scene)
=> QSBWorldSync.Init<QSBQuantumInstrument, QuantumInstrument>();
}
}