quantum-space-buddies/QSB/ProbeSync/QSBProbe.cs
2021-06-18 22:38:32 +01:00

20 lines
271 B
C#

using QSB.Utility;
using UnityEngine;
namespace QSB.ProbeSync
{
public class QSBProbe : MonoBehaviour
{
public void SetState(bool state)
{
if (state)
{
gameObject.SetActive(true);
gameObject.Show();
return;
}
gameObject.Hide();
}
}
}