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https://github.com/misternebula/quantum-space-buddies.git
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47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
using QSB.Events;
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using QSB.WorldSync;
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namespace QSB.LogSync.Events
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{
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public class RevealFactEvent : QSBEvent<RevealFactMessage>
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{
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public override EventType Type => EventType.RevealFact;
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public override void SetupListener() => GlobalMessenger<string, bool, bool>.AddListener(EventNames.QSBRevealFact, Handler);
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public override void CloseListener() => GlobalMessenger<string, bool, bool>.RemoveListener(EventNames.QSBRevealFact, Handler);
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private void Handler(string id, bool saveGame, bool showNotification) => SendEvent(CreateMessage(id, saveGame, showNotification));
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private RevealFactMessage CreateMessage(string id, bool saveGame, bool showNotification) => new RevealFactMessage
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{
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AboutId = LocalPlayerId,
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FactId = id,
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SaveGame = saveGame,
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ShowNotification = showNotification
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};
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public override void OnReceiveLocal(bool server, RevealFactMessage message)
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{
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if (server)
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{
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QSBWorldSync.AddFactReveal(message.FactId, message.SaveGame, message.ShowNotification);
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}
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}
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public override void OnReceiveRemote(bool server, RevealFactMessage message)
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{
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if (server)
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{
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QSBWorldSync.AddFactReveal(message.FactId, message.SaveGame, message.ShowNotification);
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}
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if (!QSBCore.WorldObjectsReady)
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{
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return;
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}
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Locator.GetShipLogManager().RevealFact(message.FactId, message.SaveGame, message.ShowNotification);
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}
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}
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}
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