quantum-space-buddies/QSB/ConversationSync/Events/ConversationStartEndMessage.cs
Mister_Nebula e3c1cf0462 stuffz
2021-04-29 18:30:45 +01:00

28 lines
628 B
C#

using QSB.Messaging;
using QuantumUNET.Transport;
namespace QSB.ConversationSync.Events
{
public class ConversationStartEndMessage : PlayerMessage
{
public int TreeId { get; set; }
public uint PlayerId { get; set; }
public bool State { get; set; }
public override void Deserialize(QNetworkReader reader)
{
base.Deserialize(reader);
TreeId = reader.ReadInt32();
PlayerId = reader.ReadUInt32();
State = reader.ReadBoolean();
}
public override void Serialize(QNetworkWriter writer)
{
base.Serialize(writer);
writer.Write(TreeId);
writer.Write(PlayerId);
writer.Write(State);
}
}
}