quantum-space-buddies/QuantumUNET/Messages/QSBObjectSpawnFinishedMessage.cs
Mister_Nebula 9f4d886903 more
2020-12-15 16:37:52 +00:00

13 lines
351 B
C#

using QuantumUNET.Transport;
namespace QuantumUNET.Messages
{
internal class QSBObjectSpawnFinishedMessage : QSBMessageBase
{
public uint State;
public override void Deserialize(QSBNetworkReader reader) => State = reader.ReadPackedUInt32();
public override void Serialize(QSBNetworkWriter writer) => writer.WritePackedUInt32(State);
}
}