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29 lines
922 B
C#
29 lines
922 B
C#
using Cysharp.Threading.Tasks;
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using Mirror;
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using QSB.EchoesOfTheEye.EclipseDoors.VariableSync;
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using QSB.EchoesOfTheEye.EclipseDoors.WorldObjects;
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using QSB.EchoesOfTheEye.EclipseElevators.VariableSync;
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using QSB.EchoesOfTheEye.EclipseElevators.WorldObjects;
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using QSB.Utility;
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using QSB.WorldSync;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace QSB.EchoesOfTheEye.EclipseDoors;
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internal class EclipseElevatorManager : WorldObjectManager
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{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override bool DlcOnly => true;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
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{
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await QSBWorldSync.InitWithVariableSync<QSBEclipseElevatorController, EclipseElevatorController, EclipseElevatorVariableSyncer>(ct);
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}
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}
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