quantum-space-buddies/QSB/EchoesOfTheEye/AirlockSync/AirlockManager.cs

18 lines
596 B
C#

using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.AirlockSync.VariableSync;
using QSB.EchoesOfTheEye.AirlockSync.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.AirlockSync;
internal class AirlockManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
{
await QSBWorldSync.InitWithVariableSync<QSBGhostAirlock, GhostAirlock, AirlockVariableSyncer>(ct);
}
}