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12 lines
246 B
C#
12 lines
246 B
C#
using QSB.WorldSync;
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namespace QSB.Utility.LinkedWorldObject;
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/// <summary>
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/// a network behaviour that is linked to a world object
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/// </summary>
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public interface ILinkedNetworkBehaviour
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{
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void SetWorldObject(IWorldObject worldObject);
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}
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