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https://github.com/misternebula/quantum-space-buddies.git
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57 lines
1.1 KiB
C#
57 lines
1.1 KiB
C#
using QSB.Messaging;
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using QSB.Player;
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using QSB.Player.TransformSync;
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using QSB.WorldSync;
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namespace QSB.Animation.Player.Messages;
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public class PlayerSuitMessage : QSBMessage<bool>
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{
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static PlayerSuitMessage()
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{
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GlobalMessenger.AddListener(OWEvents.SuitUp, () => Handle(true));
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GlobalMessenger.AddListener(OWEvents.RemoveSuit, () => Handle(false));
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}
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private static void Handle(bool on)
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{
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if (PlayerTransformSync.LocalInstance)
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{
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new PlayerSuitMessage(on).Send();
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}
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}
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public PlayerSuitMessage(bool on) : base(on) { }
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public override bool ShouldReceive => QSBWorldSync.AllObjectsReady;
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public override void OnReceiveRemote()
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{
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var player = QSBPlayerManager.GetPlayer(From);
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player.SuitedUp = Data;
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if (!player.IsReady)
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{
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return;
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}
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var animator = player.AnimationSync;
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animator.SetSuitState(Data);
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if (player.SuitedUp)
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{
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player.AudioController.PlayWearSuit();
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}
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else
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{
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player.AudioController.PlayRemoveSuit();
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}
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}
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public override void OnReceiveLocal()
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{
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QSBPlayerManager.LocalPlayer.SuitedUp = Data;
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var animator = QSBPlayerManager.LocalPlayer.AnimationSync;
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animator.InSuitedUpState = Data;
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}
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} |