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32 lines
973 B
C#
32 lines
973 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using QSB.Messaging;
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using QSB.Utility;
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namespace QSB.Events
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{
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class PlayerDeathEvent : QSBEvent<PlayerDeathMessage>
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{
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public override MessageType Type => MessageType.PlayerDeath;
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public override void SetupListener()
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{
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GlobalMessenger<DeathType>.AddListener("QSBPlayerDeath", type => SendEvent(new PlayerDeathMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, DeathType = type }));
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}
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public override void OnReceive(PlayerDeathMessage message)
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{
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var playerName = PlayerRegistry.GetPlayer(message.SenderId).Name;
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var deathMessage = Necronomicon.GetPhrase(message.DeathType);
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DebugLog.ToAll(string.Format(deathMessage, playerName));
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}
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public override void OnReceiveLocal(PlayerDeathMessage message)
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{
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OnReceive(message);
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}
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}
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}
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