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https://github.com/misternebula/quantum-space-buddies.git
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67 lines
1.6 KiB
C#
67 lines
1.6 KiB
C#
using OWML.Common;
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using QSB.Utility;
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using System;
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using UnityEngine;
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namespace QSB.TransformSync
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{
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public class PlayerHUDMarker : HUDDistanceMarker
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{
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private PlayerInfo _player;
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private bool _isReady;
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protected override void InitCanvasMarker()
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{
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_markerRadius = 2f;
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_markerTarget = new GameObject().transform;
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_markerTarget.parent = transform;
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_markerTarget.localPosition = Vector3.up * 2;
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}
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public void Init(PlayerInfo player)
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{
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_player = player;
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_player.HudMarker = this;
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_isReady = true;
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}
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protected override void RefreshOwnVisibility()
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{
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if (_canvasMarker != null)
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{
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_canvasMarker.SetVisibility(true);
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}
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}
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private void Update()
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{
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if (!_isReady || !_player.IsReady)
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{
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return;
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}
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_markerLabel = _player.Name;
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_isReady = false;
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base.InitCanvasMarker();
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}
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public void Remove()
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{
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// do N O T destroy the parent - it completely breaks the ENTIRE GAME
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try
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{
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_canvasMarker.DestroyMarker();
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Destroy(_markerTarget.gameObject);
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Destroy(this);
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}
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catch (Exception ex)
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{
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DebugLog.ToConsole($"Warning - Failed to remove PlayerHUDMarker for {_player.Name} ({_player.NetId}) : {ex}", MessageType.Warning);
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}
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}
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}
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}
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