mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-08 09:41:07 +00:00
35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
using QSB.Events;
|
|
using System.Linq;
|
|
|
|
namespace QSB.DeathSync
|
|
{
|
|
public static class DeathPatches
|
|
{
|
|
public static bool PreFinishDeathSequence(DeathType deathType)
|
|
{
|
|
if (RespawnOnDeath.Instance.AllowedDeathTypes.Contains(deathType))
|
|
{
|
|
// Allow real death
|
|
return true;
|
|
}
|
|
|
|
RespawnOnDeath.Instance.ResetShip();
|
|
RespawnOnDeath.Instance.ResetPlayer();
|
|
|
|
// Prevent original death method from running.
|
|
return false;
|
|
}
|
|
|
|
public static void BroadcastDeath(DeathType deathType)
|
|
{
|
|
GlobalMessenger<DeathType>.FireEvent(EventNames.QSBPlayerDeath, deathType);
|
|
}
|
|
|
|
public static void DoPatches()
|
|
{
|
|
QSB.Helper.HarmonyHelper.AddPrefix<DeathManager>("KillPlayer", typeof(DeathPatches), nameof(PreFinishDeathSequence));
|
|
QSB.Helper.HarmonyHelper.AddPostfix<DeathManager>("KillPlayer", typeof(DeathPatches), nameof(BroadcastDeath));
|
|
}
|
|
|
|
}
|
|
} |