2020-10-23 19:06:11 +01:00

40 lines
1.5 KiB
C#

using QSB.Events;
using QSB.Messaging;
using QSB.Utility;
namespace QSB.ConversationSync
{
public class ConversationEvent : QSBEvent<ConversationMessage>
{
public override EventType Type => EventType.Conversation;
public override void SetupListener() => GlobalMessenger<uint, string, ConversationType>.AddListener(EventNames.QSBConversation, Handler);
public override void CloseListener() => GlobalMessenger<uint, string, ConversationType>.RemoveListener(EventNames.QSBConversation, Handler);
private void Handler(uint id, string message, ConversationType type) => SendEvent(CreateMessage(id, message, type));
private ConversationMessage CreateMessage(uint id, string message, ConversationType type) => new ConversationMessage
{
AboutId = LocalPlayerId,
ObjectId = (int)id,
Type = type,
Message = message
};
public override void OnReceiveRemote(ConversationMessage message)
{
switch (message.Type)
{
case ConversationType.Character:
var translated = TextTranslation.Translate(message.Message).Trim();
DebugLog.DebugWrite($"CHARACTER id [{message.ObjectId}] text [{translated}]");
break;
case ConversationType.Player:
ConversationManager.Instance.DisplayPlayerConversationBox((uint)message.ObjectId, message.Message);
break;
}
}
}
}