2020-12-23 22:43:05 +00:00

10 lines
255 B
C#

namespace QSB.WorldSync
{
public abstract class WorldObject<T> where T : UnityEngine.Object
{
public int ObjectId { get; protected set; }
public T AttachedObject { get; protected set; }
public abstract void Init(T attachedObject, int id);
}
}