mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-04 02:47:22 +00:00
139 lines
4.5 KiB
C#
139 lines
4.5 KiB
C#
using QSB.ItemSync.WorldObjects.Items;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.RespawnSync;
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using QSB.ShipSync;
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using QSB.Utility.Messages;
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using QSB.WorldSync;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.InputSystem;
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namespace QSB.Utility;
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public class DebugActions : MonoBehaviour, IAddComponentOnStart
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{
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private static void GoToVessel()
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{
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var spawnPoint = GameObject.Find("Spawn_Vessel").GetComponent<SpawnPoint>();
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var playerBody = Locator.GetPlayerBody();
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playerBody.WarpToPositionRotation(spawnPoint.transform.position, spawnPoint.transform.rotation);
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playerBody.SetVelocity(spawnPoint.GetPointVelocity());
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var bridgeVolume = FindObjectOfType<VesselWarpController>()._bridgeVolume;
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bridgeVolume.AddObjectToVolume(Locator.GetPlayerDetector());
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bridgeVolume.AddObjectToVolume(Locator.GetPlayerCameraDetector());
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}
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private static void InsertWarpCore()
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{
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var warpCore = GameObject.Find("Prefab_NOM_WarpCoreVessel").GetComponent<WarpCoreItem>();
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var socket = GameObject.Find("Interactibles_VesselBridge").GetComponentInChildren<WarpCoreSocket>();
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socket.PlaceIntoSocket(warpCore);
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}
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private static void DamageShipElectricalSystem() =>
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ShipManager.Instance.ShipElectricalComponent.SetDamaged(true);
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private void Awake() => enabled = QSBCore.DebugSettings.DebugMode;
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private int _otherPlayerToTeleportTo;
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public void Update()
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{
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if (!Keyboard.current[Key.Q].isPressed)
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{
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return;
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}
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if (Keyboard.current[Key.Numpad1].wasPressedThisFrame)
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{
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var otherPlayers = QSBPlayerManager.PlayerList.Where(x => !x.IsLocalPlayer).ToList();
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_otherPlayerToTeleportTo = (_otherPlayerToTeleportTo + 1) % otherPlayers.Count;
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var otherPlayer = otherPlayers[_otherPlayerToTeleportTo];
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new DebugRequestTeleportInfoMessage(otherPlayer.PlayerId).Send();
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}
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if (Keyboard.current[Key.Numpad2].wasPressedThisFrame)
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{
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if (!QSBPlayerManager.LocalPlayer.InDreamWorld)
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{
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var relativeLocation = new RelativeLocationData(Vector3.up * 2 + Vector3.forward * 2, Quaternion.identity, Vector3.zero);
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var location = Keyboard.current[Key.LeftShift].isPressed ? DreamArrivalPoint.Location.Zone4 : DreamArrivalPoint.Location.Zone3;
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var arrivalPoint = Locator.GetDreamArrivalPoint(location);
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var dreamCampfire = Locator.GetDreamCampfire(location);
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if (Locator.GetToolModeSwapper().GetItemCarryTool().GetHeldItemType() != ItemType.DreamLantern)
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{
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var dreamLanternItem = QSBWorldSync.GetWorldObjects<QSBDreamLanternItem>().First(x =>
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x.AttachedObject._lanternType == DreamLanternType.Functioning &&
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QSBPlayerManager.PlayerList.All(y => y.HeldItem != x)
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).AttachedObject;
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Locator.GetToolModeSwapper().GetItemCarryTool().PickUpItemInstantly(dreamLanternItem);
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}
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Locator.GetDreamWorldController().EnterDreamWorld(dreamCampfire, arrivalPoint, relativeLocation);
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}
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else
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{
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if (Locator.GetToolModeSwapper().GetItemCarryTool().GetHeldItemType() != ItemType.DreamLantern)
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{
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var dreamLanternItem = QSBPlayerManager.LocalPlayer.AssignedSimulationLantern.AttachedObject;
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Locator.GetToolModeSwapper().GetItemCarryTool().PickUpItemInstantly(dreamLanternItem);
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}
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}
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}
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if (Keyboard.current[Key.Numpad3].wasPressedThisFrame)
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{
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var sarcoController = QSBWorldSync.GetUnityObject<SarcophagusController>();
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sarcoController.firstSealProjector.SetLit(false);
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sarcoController.secondSealProjector.SetLit(false);
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sarcoController.thirdSealProjector.SetLit(false);
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sarcoController._attemptOpenAfterDelay = true;
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sarcoController._openAttemptTime = Time.time + 0.5f;
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sarcoController.enabled = true;
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}
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if (Keyboard.current[Key.Numpad4].wasPressedThisFrame)
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{
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DamageShipElectricalSystem();
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}
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if (Keyboard.current[Key.Numpad5].wasPressedThisFrame)
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{
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new DebugTriggerSupernovaMessage().Send();
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}
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if (Keyboard.current[Key.Numpad6].wasPressedThisFrame)
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{
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PlayerData.SetPersistentCondition("MET_SOLANUM", true);
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PlayerData.SetPersistentCondition("MET_PRISONER", true);
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DialogueConditionManager.SharedInstance.SetConditionState("MET_SOLANUM", true);
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DialogueConditionManager.SharedInstance.SetConditionState("MET_PRISONER", true);
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}
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if (Keyboard.current[Key.Numpad7].wasPressedThisFrame)
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{
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GoToVessel();
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}
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if (Keyboard.current[Key.Numpad8].wasPressedThisFrame)
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{
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InsertWarpCore();
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}
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if (Keyboard.current[Key.Numpad9].wasPressedThisFrame)
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{
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new DebugChangeSceneMessage(Keyboard.current[Key.LeftShift].isPressed).Send();
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}
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if (Keyboard.current[Key.Numpad0].wasPressedThisFrame)
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{
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RespawnManager.Instance.RespawnSomePlayer();
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}
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}
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}
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