mirror of
https://github.com/misternebula/quantum-space-buddies.git
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331 lines
10 KiB
C#
331 lines
10 KiB
C#
using HarmonyLib;
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using QSB.Anglerfish.Messages;
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using QSB.Anglerfish.WorldObjects;
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using QSB.Messaging;
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using QSB.Patches;
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using QSB.WorldSync;
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using UnityEngine;
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namespace QSB.Anglerfish.Patches;
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public class AnglerPatches : QSBPatch
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{
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public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
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[HarmonyPrefix]
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.GetTargetPosition))]
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public static bool GetTargetPosition(AnglerfishController __instance, out Vector3 __result)
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{
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var qsbAngler = __instance.GetWorldObject<QSBAngler>();
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if (qsbAngler.TargetTransform != null)
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{
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__result = qsbAngler.TargetTransform.position;
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return false;
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}
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__result = __instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.OnSectorOccupantRemoved))]
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public static bool OnSectorOccupantRemoved(AnglerfishController __instance,
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SectorDetector sectorDetector)
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{
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var qsbAngler = __instance.GetWorldObject<QSBAngler>();
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if (qsbAngler.TargetTransform != null && sectorDetector.GetAttachedOWRigidbody().transform == qsbAngler.TargetTransform)
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{
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qsbAngler.TargetTransform = null;
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.UpdateState))]
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public static bool UpdateState(AnglerfishController __instance)
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{
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if (!QSBWorldSync.AllObjectsReady)
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{
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return true;
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}
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var qsbAngler = __instance.GetWorldObject<QSBAngler>();
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switch (__instance._currentState)
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{
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case AnglerfishController.AnglerState.Investigating:
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if ((__instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos) - __instance._anglerBody.GetPosition()).sqrMagnitude < __instance._arrivalDistance * __instance._arrivalDistance)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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return false;
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}
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break;
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case AnglerfishController.AnglerState.Chasing:
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if (qsbAngler.TargetTransform == null)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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return false;
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}
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if ((qsbAngler.TargetTransform.position - __instance._anglerBody.GetPosition()).sqrMagnitude > __instance._escapeDistance * __instance._escapeDistance)
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{
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qsbAngler.TargetTransform = null;
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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return false;
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}
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break;
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case AnglerfishController.AnglerState.Consuming:
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if (!__instance._consumeComplete)
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{
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if (qsbAngler.TargetTransform == null)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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return false;
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}
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var num = Time.time - __instance._consumeStartTime;
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if (qsbAngler.TargetTransform.CompareTag("Player") && num > __instance._consumeDeathDelay)
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{
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Locator.GetDeathManager().KillPlayer(DeathType.Digestion);
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__instance._consumeComplete = true;
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return false;
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}
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if (qsbAngler.TargetTransform.CompareTag("Ship"))
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{
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if (num > __instance._consumeShipCrushDelay)
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{
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qsbAngler.TargetTransform.GetComponentInChildren<ShipDamageController>().TriggerSystemFailure();
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}
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if (num > __instance._consumeDeathDelay)
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{
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if (PlayerState.IsInsideShip())
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{
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Locator.GetDeathManager().KillPlayer(DeathType.Digestion);
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}
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__instance._consumeComplete = true;
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return false;
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}
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}
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}
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else
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{
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qsbAngler.TargetTransform = null;
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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}
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break;
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case AnglerfishController.AnglerState.Stunned:
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__instance._stunTimer -= Time.deltaTime;
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if (__instance._stunTimer <= 0f)
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{
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if (qsbAngler.TargetTransform != null)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Chasing);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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return false;
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}
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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}
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break;
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default:
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return false;
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.UpdateMovement))]
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public static bool UpdateMovement(AnglerfishController __instance)
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{
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if (!QSBWorldSync.AllObjectsReady)
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{
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return true;
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}
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var qsbAngler = __instance.GetWorldObject<QSBAngler>();
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qsbAngler.UpdateTargetVelocity();
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if (__instance._anglerBody.GetVelocity().sqrMagnitude > Mathf.Pow(__instance._chaseSpeed * 1.5f, 2f))
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{
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__instance.ApplyDrag(10f);
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}
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switch (__instance._currentState)
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{
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case AnglerfishController.AnglerState.Lurking:
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__instance.ApplyDrag(1f);
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return false;
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case AnglerfishController.AnglerState.Investigating:
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{
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var targetPos = __instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos);
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__instance.RotateTowardsTarget(targetPos, __instance._turnSpeed, __instance._turnSpeed);
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if (!__instance._turningInPlace)
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{
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__instance.MoveTowardsTarget(targetPos, __instance._investigateSpeed, __instance._acceleration);
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return false;
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}
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break;
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}
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case AnglerfishController.AnglerState.Chasing:
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{
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var velocity = qsbAngler.TargetVelocity;
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var normalized = velocity.normalized;
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var from = __instance._anglerBody.GetPosition() + __instance.transform.TransformDirection(__instance._mouthOffset) - qsbAngler.TargetTransform.position;
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var magnitude = velocity.magnitude;
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var num = Vector3.Angle(from, normalized);
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var num2 = magnitude * 2f;
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var d = num2;
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if (num < 90f)
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{
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var magnitude2 = from.magnitude;
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var num3 = magnitude2 * Mathf.Sin(num * 0.017453292f);
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var num4 = magnitude2 * Mathf.Cos(num * 0.017453292f);
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var magnitude3 = __instance._anglerBody.GetVelocity().magnitude;
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var num5 = num4 / Mathf.Max(magnitude, 0.0001f);
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var num6 = num3 / Mathf.Max(magnitude3, 0.0001f);
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var num7 = num5 / num6;
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if (num7 <= 1f)
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{
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var t = Mathf.Clamp01(num7);
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d = Mathf.Lerp(num2, num4, t);
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}
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else
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{
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var num8 = Mathf.InverseLerp(1f, 4f, num7);
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d = Mathf.Lerp(num4, 0f, num8 * num8);
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}
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}
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__instance._targetPos = qsbAngler.TargetTransform.position + normalized * d;
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__instance.RotateTowardsTarget(__instance._targetPos, __instance._turnSpeed, __instance._quickTurnSpeed);
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if (!__instance._turningInPlace)
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{
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__instance.MoveTowardsTarget(__instance._targetPos, __instance._chaseSpeed, __instance._acceleration);
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return false;
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}
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break;
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}
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case AnglerfishController.AnglerState.Consuming:
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__instance.ApplyDrag(1f);
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return false;
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case AnglerfishController.AnglerState.Stunned:
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__instance.ApplyDrag(0.5f);
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break;
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default:
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return false;
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.OnImpact))]
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public static bool OnImpact(AnglerfishController __instance,
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ImpactData impact)
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{
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var qsbAngler = __instance.GetWorldObject<QSBAngler>();
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var attachedOWRigidbody = impact.otherCollider.GetAttachedOWRigidbody();
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if ((attachedOWRigidbody.CompareTag("Player") || attachedOWRigidbody.CompareTag("Ship"))
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&& __instance._currentState != AnglerfishController.AnglerState.Consuming
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&& __instance._currentState != AnglerfishController.AnglerState.Stunned)
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{
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qsbAngler.TargetTransform = attachedOWRigidbody.transform;
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__instance.ChangeState(AnglerfishController.AnglerState.Chasing);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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return false;
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.OnClosestAudibleNoise))]
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public static bool OnClosestAudibleNoise(AnglerfishController __instance,
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NoiseMaker noiseMaker)
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{
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var qsbAngler = __instance.GetWorldObject<QSBAngler>();
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if (__instance._currentState is AnglerfishController.AnglerState.Consuming or AnglerfishController.AnglerState.Stunned)
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{
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return false;
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}
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if ((noiseMaker.GetNoiseOrigin() - __instance.transform.position).sqrMagnitude < __instance._pursueDistance * __instance._pursueDistance)
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{
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if (qsbAngler.TargetTransform != noiseMaker.GetAttachedBody().transform)
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{
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qsbAngler.TargetTransform = noiseMaker.GetAttachedBody().transform;
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if (__instance._currentState != AnglerfishController.AnglerState.Chasing)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Chasing);
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}
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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return false;
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}
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}
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else if (__instance._currentState is AnglerfishController.AnglerState.Lurking or AnglerfishController.AnglerState.Investigating)
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{
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__instance._localDisturbancePos = __instance._brambleBody.transform.InverseTransformPoint(noiseMaker.GetNoiseOrigin());
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if (__instance._currentState != AnglerfishController.AnglerState.Investigating)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Investigating);
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}
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(AnglerfishController), nameof(AnglerfishController.OnCaughtObject))]
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public static bool OnCaughtObject(AnglerfishController __instance,
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OWRigidbody caughtBody)
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{
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var qsbAngler = __instance.GetWorldObject<QSBAngler>();
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if (__instance._currentState == AnglerfishController.AnglerState.Consuming)
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{
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if (!qsbAngler.TargetTransform.CompareTag("Player") && caughtBody.CompareTag("Player"))
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{
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Locator.GetDeathManager().KillPlayer(DeathType.Digestion);
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}
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return false;
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}
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if (caughtBody.CompareTag("Player") || caughtBody.CompareTag("Ship"))
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{
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qsbAngler.TargetTransform = caughtBody.transform;
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__instance._consumeStartTime = Time.time;
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__instance.ChangeState(AnglerfishController.AnglerState.Consuming);
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qsbAngler.SendMessage(new AnglerDataMessage(qsbAngler));
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}
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return false;
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}
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} |