quantum-space-buddies/QSB/Player/Events/PlayerStatesRequestEvent.cs
Mister_Nebula f423166da9 cleanup
2021-02-10 20:54:20 +00:00

86 lines
2.9 KiB
C#

using OWML.Utils;
using QSB.Events;
using QSB.Messaging;
using QSB.QuantumSync;
using QSB.TranslationSync;
using QSB.TranslationSync.WorldObjects;
using QSB.Utility;
using QSB.WorldSync;
using System.Linq;
namespace QSB.Player.Events
{
public class PlayerStatesRequestEvent : QSBEvent<PlayerMessage>
{
public override EventType Type => EventType.PlayerStatesRequest;
public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerStatesRequest, Handler);
public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerStatesRequest, Handler);
private void Handler() => SendEvent(CreateMessage());
private PlayerMessage CreateMessage() => new PlayerMessage
{
AboutId = LocalPlayerId,
OnlySendToServer = true
};
public override void OnReceiveRemote(bool server, PlayerMessage message)
{
DebugLog.DebugWrite($"Get state request from {message.FromId} - isServer?{server}");
QSBEventManager.FireEvent(EventNames.QSBServerSendPlayerStates);
foreach (var item in QSBPlayerManager.GetSyncObjects<TransformSync.TransformSync>()
.Where(x => x != null && x.IsReady && x.ReferenceSector != null))
{
QSBEventManager.FireEvent(EventNames.QSBSectorChange, item.NetId.Value, item.ReferenceSector);
}
if (!server)
{
return;
}
// TODO : CLEAN. THIS. SHIT.
foreach (var condition in QSBWorldSync.DialogueConditions)
{
QSBEventManager.FireEvent(EventNames.DialogueCondition, condition.Key, condition.Value);
}
foreach (var fact in QSBWorldSync.ShipLogFacts)
{
QSBEventManager.FireEvent(EventNames.QSBRevealFact, fact.Id, fact.SaveGame, false);
}
foreach (var wallText in QSBWorldSync.GetWorldObjects<QSBWallText>().Where(x => x.AttachedObject.GetValue<bool>("_initialized") && x.AttachedObject.GetNumTextBlocks() > 0))
{
foreach (var id in wallText.GetTranslatedIds())
{
QSBEventManager.FireEvent(EventNames.QSBTextTranslated, NomaiTextType.WallText, wallText.ObjectId, id);
}
}
foreach (var computer in QSBWorldSync.GetWorldObjects<QSBComputer>().Where(x => x.AttachedObject.GetValue<bool>("_initialized") && x.AttachedObject.GetNumTextBlocks() > 0))
{
foreach (var id in computer.GetTranslatedIds())
{
QSBEventManager.FireEvent(EventNames.QSBTextTranslated, NomaiTextType.Computer, computer.ObjectId, id);
}
}
foreach (var vesselComputer in QSBWorldSync.GetWorldObjects<QSBVesselComputer>().Where(x => x.AttachedObject.GetValue<bool>("_initialized") && x.AttachedObject.GetNumTextBlocks() > 0))
{
foreach (var id in vesselComputer.GetTranslatedIds())
{
QSBEventManager.FireEvent(EventNames.QSBTextTranslated, NomaiTextType.VesselComputer, vesselComputer.ObjectId, id);
}
}
var list = QSBWorldSync.GetWorldObjects<IQSBQuantumObject>().ToList();
for (var i = 0; i < list.Count; i++)
{
QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, i, list[i].ControllingPlayer);
}
}
}
}