quantum-space-buddies/QSB/OrbSync/TransformSync/NomaiOrbTransformSync.cs
Mister_Nebula ae8bf9a8b2 aaaaaaaaaa
2021-11-20 19:49:50 +00:00

81 lines
2.2 KiB
C#

using OWML.Common;
using QSB.Syncs.Unsectored.Transforms;
using QSB.Utility;
using QSB.WorldSync;
using System.Collections.Generic;
using UnityEngine;
namespace QSB.OrbSync.TransformSync
{
internal class NomaiOrbTransformSync : UnsectoredTransformSync
{
public static List<NomaiOrbTransformSync> OrbTransformSyncs = new();
private int _index => OrbTransformSyncs.IndexOf(this);
public override void OnStartClient() => OrbTransformSyncs.Add(this);
protected override void OnDestroy()
{
OrbTransformSyncs.Remove(this);
base.OnDestroy();
}
protected override void Init()
{
if (!OrbTransformSyncs.Contains(this))
{
OrbTransformSyncs.Add(this);
}
base.Init();
if (AttachedObject == null)
{
DebugLog.ToConsole($"Error - Trying to init orb with null AttachedObject.", MessageType.Error);
return;
}
var originalParent = AttachedObject.GetAttachedOWRigidbody().GetOrigParent();
if (originalParent == Locator.GetRootTransform())
{
DebugLog.DebugWrite($"{LogName} with AttachedObject {AttachedObject.name} had it's original parent as SolarSystemRoot - Disabling...");
enabled = false;
OrbTransformSyncs[_index] = null;
}
SetReferenceTransform(originalParent);
}
private Transform GetTransform()
{
if (_index == -1)
{
DebugLog.ToConsole($"Error - Index cannot be found. OrbTransformSyncs count : {OrbTransformSyncs.Count}", MessageType.Error);
return null;
}
if (QSBWorldSync.OldOrbList == null || QSBWorldSync.OldOrbList.Count <= _index)
{
DebugLog.ToConsole($"Error - OldOrbList is null or does not contain index {_index}.", MessageType.Error);
return null;
}
if (QSBWorldSync.OldOrbList[_index] == null)
{
DebugLog.ToConsole($"Error - OldOrbList index {_index} is null.", MessageType.Error);
return null;
}
return QSBWorldSync.OldOrbList[_index].transform;
}
protected override Component InitLocalTransform() => GetTransform();
protected override Component InitRemoteTransform() => GetTransform();
protected override float DistanceLeeway => 1f;
public override bool IsReady => QSBCore.WorldObjectsReady;
public override bool UseInterpolation => false;
}
}