2020-09-02 11:17:04 +01:00

37 lines
1.0 KiB
C#

using QSB.Events;
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.OrbSync
{
public class OrbUserEvent : QSBEvent<WorldObjectMessage>
{
public override EventType Type => EventType.OrbUser;
public override void SetupListener()
{
GlobalMessenger<int>.AddListener(EventNames.QSBOrbUser, Handler);
}
public override void CloseListener()
{
GlobalMessenger<int>.RemoveListener(EventNames.QSBOrbUser, Handler);
}
private void Handler(int id) => SendEvent(CreateMessage(id));
private WorldObjectMessage CreateMessage(int id) => new WorldObjectMessage
{
AboutId = LocalPlayerId,
ObjectId = id
};
public override void OnReceiveRemote(WorldObjectMessage message)
{
WorldRegistry.OrbUserList[WorldRegistry.OldOrbList[message.ObjectId]] = message.FromId;
}
public override void OnReceiveLocal(WorldObjectMessage message) => OnReceiveRemote(message);
}
}