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https://github.com/misternebula/quantum-space-buddies.git
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50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
using QSB.Localization;
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using QSB.Utility;
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using QSB.WorldSync;
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using UnityEngine;
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namespace QSB.EyeOfTheUniverse.GalaxyMap;
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public class GalaxyMapManager : MonoBehaviour, IAddComponentOnStart
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{
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public static GalaxyMapManager Instance { get; private set; }
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public CustomDialogueTree Tree { get; private set; }
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private void Awake()
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{
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Instance = this;
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QSBSceneManager.OnSceneLoaded += OnSceneLoaded;
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}
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private void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool inUniverse)
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{
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if (newScene != OWScene.EyeOfTheUniverse)
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{
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return;
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}
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var mapController = QSBWorldSync.GetUnityObject<GalaxyMapController>();
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var map = mapController._interactVolume.gameObject;
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map.SetActive(false);
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Tree = map.AddComponent<CustomDialogueTree>();
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Tree._xmlCharacterDialogueAsset = new TextAsset(
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$@"<DialogueTree>
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<NameField>SIGN</NameField>
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<DialogueNode>
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<EntryCondition>DEFAULT</EntryCondition>
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<Dialogue>
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<Page>{QSBLocalization.Current.GalaxyMapEveryoneNotPresent}</Page>
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</Dialogue>
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</DialogueNode>
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</DialogueTree>"
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);
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Tree._attentionPoint = map.transform;
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Tree._attentionPointOffset = new Vector3(0, 1, 0);
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Tree._turnOffFlashlight = true;
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Tree._turnOnFlashlight = true;
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map.SetActive(true);
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}
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}
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